Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: How Many Lines of Code in Source for Chess Engine?

Author: Bob Durrett

Date: 19:43:45 11/17/02

Go up one level in this thread


On November 17, 2002 at 22:35:08, Andreas Guettinger wrote:

>On November 17, 2002 at 19:30:47, Bob Durrett wrote:
>
>>
>>
>>
>>If it takes one year to write and debug 25,000 lines of code, [in Rookie 2],
>>then how much more in modern successful chess engines?  I assume the GUI is not
>>so bad.
>>
>>If the answer comes out to be 50,000 or 100,000 lines of code, then this may be
>>a lifetime project?
>>
>>What am I missing?
>>
>>Just Xerox Crafty and rename it?  [ A joke ]
>>
>>Bob D.
>
>Depends on how many time you can spend. If you have 1-2 hrs per week like me
>then it's a life time hobby, yes.
>If it is your research project and you can spend 30+ hrs a week then 50'000
>lines of code is not much.
>
>Important is to go for small and easy targets at the beginning. Using 0x88 you
>can easily get a move generator within a week of about 1000 lines of code.
>
>regards
>Andy

Well, I am retired but I still don't have 30+ hours a week to spend if it takes
several years.  Correct me if I'm wrong, but at my age maybe starting such a
time consuming and long term project would be unwise, to say the least.

Unless I get feedback here correcting my misconceptions in this matter, maybe
I'll stick to simpler projects like writing a program to so some simpler task.
The idea that it takes so long makes me tired already.  : (

Bob D.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.