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Subject: Re: Japan Has The World's Fastest Supercomputer

Author: Vincent Diepeveen

Date: 23:01:15 12/31/02

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On December 31, 2002 at 10:58:40, Robert Hyatt wrote:

>On December 31, 2002 at 08:47:37, Frank Phillips wrote:
>
>>On December 30, 2002 at 19:25:09, Vincent Diepeveen wrote:
>>
>>>On December 30, 2002 at 13:34:31, Frank Phillips wrote:
>>>
>>>>On December 30, 2002 at 11:33:18, Vincent Diepeveen wrote:
>>>>
>>>>>On December 30, 2002 at 05:26:32, Graham Laight wrote:
>>>>>
>>>>>>See http://www.talkchess.com/forums/2/message.html?54285 in the other forum.
>>>>>>
>>>>>>-g
>>>>>
>>>>>it is vector CPU's. Not comparable with cpu's that do things like computerchess
>>>>>at all. So for computerchess that machine isn't that fast at all.
>>>>
>>>>Wasn't the Cray a vector machine?  Running Cray Blitz by Hyatt et al.
>>>
>>>Yes. 16 processors in total got him to about 500k nodes a second.
>>>
>>>I do not know what Mhz Cray Blitz ran on. But probably Hyatt can enlighten
>>>us about it.
>>>
>>>However for matrix calculations and such that Cray was
>>>considerably faster than it was for Cray Blitz.
>>>
>>>Then you'll see the Cray didn't do that impressive for each
>>>Mhz whereas it was a lot more impressive for vector processing.
>>>
>>>Compare both Mhz of todays x86 with the Cray times 16 back then
>>>and the vector power versus todays x86 and you'll know what we are
>>>speaking about.
>>>
>>>Best regards,
>>>Vincent
>>
>>
>>No I cannot.  I can see that it might be slower MHz for MHz, but given its
>>awesome speed (35 trillion calculations per second) I would have thought it
>>would be a very strong chess machine, particularly if the program was written
>>with vector processing in mind.
>>
>>Frank
>
>
>Of course it would.  But you have to:
>
>(1) be willing to expend the effort;
>
>(2) understand vector processing or else put forth the effort to figure out
>how it might apply to chess;
>
>(3) not write everything off as "impossible" just because you don't know how
>to do it _now_.
>
>(4) be willing to spend a lot of time "getting into vector processing mode"
>and learn how to use it effectively.  It is just like "getting into bitmaps".
>_some_ are simply incapable of doing so...

You didn't do all that for Crafty. Otherwise even the current 1Ghz McKinley
would be 50% faster than Alpha and you just posted it isn't.

How comes?

Happy programming in 2003,
Vincent



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