Author: Uri Blass
Date: 05:34:31 12/14/03
Go up one level in this thread
On December 14, 2003 at 08:10:43, Omid David Tabibi wrote: >On December 14, 2003 at 07:58:41, Uri Blass wrote: > >>On December 14, 2003 at 06:00:10, Tord Romstad wrote: >> >>>On December 13, 2003 at 19:18:58, Omid David Tabibi wrote: >>> >>>>On December 13, 2003 at 04:26:16, Tord Romstad wrote: >>>> >>>>>The easiest solution to this is to spend another afternoon on adding opening >>>>>book >>>>>code to the engine. >>>> >>>>How exactly, if you don't know anything about the format (ctg) you are going to >>>>code for?! >>> >>>Why is it so important to use exactly the same book? Just do like almost >>>everybody >>>else, and build a book from a PGN database. >>> >>>Tord >> >>I do not know how almost everybody does it. >>Did you look first in free source code like book.c of crafty to understand how >>other do it? > >Most programmers don't get into the hassle of writing their own book format. >Instead, the time is better spent improving the automatically generated book in >one of the common formats. I believe that most of the opponent of movei in Leo's tournament use their own book format but I may be wrong. I believe that using an existing format is wrong because it means that I have no freedom to change the book dependent on the time control. I believe that it is better to have a bigger book for blitz when the logic is that at longer time control I expect the engine to find more often by itself better moves when in blitz it may be better to trust some known alternative that was not played a lot. Uri
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