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Subject: Re: chess GUI under Linux

Author: Joshua Shriver

Date: 04:16:08 03/23/04

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I agree with the other poster. I would just stick with scid and xboard or
eboard.

You mentioned you're running Windows under and emulator, which one? Reason I ask
limits what can be done to solve the problem.

Here are some possible options and comments:

Emulation is very slow and is cpu intensive so it's going to hurt the engines
strength. Emulation also means that whatever is running the OS is contained in a
sandbox, meaning that there are no conventional outside connection (file viewing
etc). Though there are some ways around that.

Bochs: Not sure if or how but I've read that you can bind boch's emulated NIC to
a port so you could connect to the emulated system. If this is true, then it
might be possible to use something like netchess which acts like a bridge
between the engine and the GUI. If this works you'd have netchess server running
on the linux system connected to the engine. Then have it point to the port for
Bochs and have Chessbase import the netchess client as a xboard engine and have
it connect to the server.

VMWare: Same concept of using netchess, however not sure if VMWare has
networking capabilities between the virtual clients.

WINE: Not really sure, since WINE really isn't an emulator, it's a API bridge
between Win32 and xlib (or MFC and xlib forget) it may be able to import local
engines, but I highly doubt it. Would gladly stand corrected though as I too
would like to check out chessbase.

Bottom line it's a hack job and if it did work it would be very inefficient.
Hope this sheds a little light for you :)

Give xboard/eboard a try for a GUI...

Sincerely,
Joshua Shriver



>What are the possibilities for chess GUIs under Linux?
>
>Is it possible to run Arena/Chessbase under the windows emulators, while running
>an engine natively (ie Linux compile)? If so, how is the efficiency?
>
>If anybody has played around with this stuff - what were the general
>impressions?
>
>Thanks,
>Vas



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