Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: WAC #2

Author: Robert Hyatt

Date: 20:20:09 04/30/04

Go up one level in this thread


On April 30, 2004 at 23:04:24, Andrew Wagner wrote:

>Here's the position:
>
>[d] 8/7p/5k2/5p2/p1p2P2/Pr1pPK2/1P1R3P/8 b - -
>
>The move to find here is Rxb2. My question is...what ply does your program find
>the solution on?

Takes Crafty reaching depth=13 to see this:

               13     5.11  -1.88   1. ... Ke6 2. h3 c3 3. bxc3 Rxc3 4.
                                    Ra2 Kd5 5. h4 Kc4 6. h5 Rc2 7. Ra1
                                    Kc3 8. Rb1 (s=2)
               13     8.50     +1   1. ... Rxb2!!
               13     8.72     +3   1. ... Rxb2!!
               13     9.45  -4.11   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 d2 6. Rxc2 d1=Q 7.
                                    Rc5 Kd6 8. Re5 Qd2+ 9. Kf3 Qd3
               13->   9.73  -4.11   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 d2 6. Rxc2 d1=Q 7.
                                    Rc5 Kd6 8. Re5 Qd2+ 9. Kf3 Qd3 (s=7)
               14    10.51  -4.18   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 Kd7 6. Rc5 d2 7. Rxc2
                                    d1=Q 8. Rc5 Kd6 9. Re5 Qh5 10. Kg3
                                    Qg4+ 11. Kf2 <HT> (s=6)
               14->  16.78  -4.18   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 Kd7 6. Rc5 d2 7. Rxc2
                                    d1=Q 8. Rc5 Kd6 9. Re5 Qh5 10. Kg3
                                    Qg4+ 11. Kf2 <HT> (s=10)
               15    18.64  -4.18   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 Kd7 6. Rc4 d2 7. Rxc2
                                    d1=Q 8. Rc5 Kd6 9. Re5 Qh5 10. Kg3
                                    Qg4+ 11. Kf2 <HT> (s=9)
               15->  35.63  -4.18   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 Kd7 6. Rc4 d2 7. Rxc2
                                    d1=Q 8. Rc5 Kd6 9. Re5 Qh5 10. Kg3
                                    Qg4+ 11. Kf2 <HT> (s=12)
               16    39.54  -4.18   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
                                    4. Rc6 c2 5. Kf2 Kd7 6. Rc4 d2 7. Rxc2
                                    d1=Q 8. Rc5 Kd6 9. Re5 Qh5 10. Kg3
                                    Qg4+ <HT> (s=11)



> To tactically work it out to see that you can force queening
>requires something like 13 or 14 ply. This is an interesting knowledge vs.
>search position...can you special-case this somehow to find it sooner? The
>problem is, as an FM friend of mine pointed out, if the king were just a bit
>closer, the sac is losing. E.g. In this position:
>
>[d] 8/7p/5k2/5p2/p1p2P2/Pr1p1K2/1P1R3P/8 b - - (white pawn missing on e3)
>...the sac would be losing because the king is close enough to stop the pawns.
>So my first inclination to somehow make the static eval see that the pawns were
>worth being down a pawn seems to be bad. Any thoughts?


Black is already winning in position 2:

               12     1.21     +1   1. ... Ke6!!
               12     1.34  -3.49   1. ... Ke6 2. Ke3 Kd5 3. h3 h5 4. Kf3
                                    Kd4 5. Kf2 c3 6. bxc3+ Rxc3 7. Kf3
                                    Rxa3 8. h4 <HT>
               12->   1.36  -3.49   1. ... Ke6 2. Ke3 Kd5 3. h3 h5 4. Kf3
                                    Kd4 5. Kf2 c3 6. bxc3+ Rxc3 7. Kf3
                                    Rxa3 8. h4 <HT> (s=6)
               13     1.75  -3.59   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. Kf3
                                    Kd4 5. h4 h5 <HT> (s=5)
               13->   2.63  -3.59   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. Kf3
                                    Kd4 5. h4 h5 <HT> (s=4)
               14     3.15  -3.59   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 <HT> (s=3)
               14->   5.08  -3.59   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 <HT> (s=5)
               15     6.11     +1   1. ... Ke6!!
               15     7.27  -4.12   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 5. Kf3 Kd4 6. Kf2 c3 7. bxc3+ Rxc3
                                    8. Kg3 Rxa3 9. Kf3 Rc3 (s=4)
               15->  10.42  -4.12   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 5. Kf3 Kd4 6. Kf2 c3 7. bxc3+ Rxc3
                                    8. Kg3 Rxa3 9. Kf3 Rc3 (s=4)
               16    12.56     +1   1. ... Ke6!!
               16    15.59  -4.89   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 5. Kf3 Kd4 6. Kf2 Ke4 7. Ke1 Kxf4
                                    8. Kf2 Ke4 9. Kg3 (s=3)
               16->  22.36  -4.89   1. ... Ke6 2. Ke3 Kd5 3. h3 h6 4. h4
                                    h5 5. Kf3 Kd4 6. Kf2 Ke4 7. Ke1 Kxf4
                                    8. Kf2 Ke4 9. Kg3 (s=4)


Nothing wrong with a good eval term..  I do this myself.  You just have to be
sure the king is not close enough to stop the pawns...




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.