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Subject: Re: This Super Laptop with Fritz 8 would even beat Judith Polgar!

Author: Dann Corbit

Date: 13:39:20 06/15/04

Go up one level in this thread


On June 15, 2004 at 16:20:45, Peter Fendrich wrote:

>On June 15, 2004 at 15:33:36, Rolf Tueschen wrote:
>
>>On June 15, 2004 at 15:14:45, Dann Corbit wrote:
>>
>>>On June 15, 2004 at 14:30:48, Rolf Tueschen wrote:
>>>
>>>>On June 15, 2004 at 13:38:56, Dann Corbit wrote:
>>>>
>>>>>On June 12, 2004 at 16:57:06, Peter Fendrich wrote:
>>>>
>>>>>>Well after 10 games you can't even rely on the accuracy of error bars and
>>>>>>shouldn't use them (based on the bell curve) but the rating is well defined as
>>>>>>one value. "x's rating after 10 games is 2739" is a correct statement.
>>>>>
>>>>>That is misleading and very bad science.
>>>>>Why not say that the rating is
>>>>>2739.8356245494183672715153891736273563
>>>>>?
>>>>>Even though you are not even sure about the leading 2.
>>>>>
>>>>>>/Peter
>>>>
>>>>
>>>>Is Peter one of the statistical scientists behind the creation of SSDF? I can't
>>>>believe it.
>>>
>>>I think he is just following current practice (for instance a FIDE, USCF, BCF
>>>etc. rating does not descibe its own accuracy).
>>>
>>>When a player is said to have a rating of 2345 what does it mean?  We have no
>>>idea, although for the very rough ratings they are called 'provisional'.
>>>
>>>It is much better to describe the ratings like an entry in (for instance) the
>>>CRC handbook of chemistry and physics, with a tolerance figure to show how well
>>>known and accurately described the rating is.
>>>
>>>But since nobody else does it, they do not follow the practice either.
>>>
>>>On the other hand, they provide the necessary data to produce the same
>>>information, with their error bars.
>>
>>Dann - of course!! But isn't this here about what should be the best to do
>>(scientifically)? I mean, could we play stupid only because testing has no real
>>importance in a sport where winning is the ultimate ratio? I thought a minority
>>here should guarantee a certain state of the art...
>
>We could in fact invent a much better rating system for chess engines. The ELO
>system is designed for humans with a sparse number of games and not for hundreds
>and thousands of games in long matches. But it works.
>IMHO it's however not very practical with another rating system when the ELO
>system is the chess rating standard.

There used to be a nice web site by Royal C. Jones on alternative Elo
calculation methods.  I am no longer able to find it.

Here is a C++ program that performs his alternate calculations in a simulation:
ftp://cap.connx.com/pub/tournament_software/prog10.cpp

Here is the letter where I asked his permission to use the code:
ftp://cap.connx.com/pub/tournament_software/Re%20Your%20chess%20rating%20systems.txt



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