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Subject: Re: Next comp vs humans, comp should not use book

Author: George Tsavdaris

Date: 10:18:53 10/13/04

Go up one level in this thread


On October 13, 2004 at 10:03:43, David Dahlem wrote:

>On October 13, 2004 at 09:27:50, Daniel Clausen wrote:
>
>>On October 13, 2004 at 09:04:40, David Dahlem wrote:
>>
>>[snip]
>>
>>>I repeat, humans use their brain to make their opening moves. They do not look
>>>at chess books during the game to make a move. Human memory is open to mistakes.
>>>Computers with opening books, on the other hand, do not think during the
>>>opening, they are picking moves from a list.
>>
>>I don't see your point here. If a GM decides to play the Spanish variation, he
>>simply remembers the moves "e4 e5 Nf3 Nc6 Bb5" etc. So does the computer.
>
>Not true! The computer is not remembering anything. It is picking the moves from
>a list. It would be totally different if the computer had created the book based
>on its own "thinking".

 But humans don't make this also! Does Karjakin(an example) have created the
book moves he plays on his own thinking? No. He just read them somewhere and
studied them for many years so he just remembers them. The whole opening
knowledge from history or newer games, is available to him and he is taking
advantage of it. And then he just picks a move from a list that his brain
constructs.


>And a human has to make a "decision" whether the moves
>"e4 e5 Nf3 Nc6 Bb5" are best or not, while a computer selects a move without
>thinking. :-)

 So what? Does the process that computers play Chess must be the same with that
of human?
 Since in your example the human has a disadvantage by having to decide for
which move is best while computer don't, computer has also a huge advantage of
it's searching speed. Since it is million of times faster than human, should we
forbid it to search so fast?

 The abilities on some areas of computers are much bigger than that of
humans(huge opening databases, fast search, endgame tablebases), but the
opposite it's true also(pattern recognition, much more selective search,
experience).
 If we take away some of computer's advantages why we should leave the human
advantages? And WHY WE SHOULD NOT TRY TO PLAY WITH THE HIGHER POSSIBLE STRENGTH
OF THE MACHINES AND TRY TO REDUCE IT"S STRENGTH? Do we afraid of something?

>
>Regards
>Dave
>
>>You seem to say that with humans there are two phases: 1. read moves from books
>>2.  recall them from their memory. Whereas computers only have one phase, and
>>you match it with phase 1 from humans.
>>
>>While I think it's useless to make such comparisons in general, it's pretty easy
>>to come up with two phases for computers too. Craftys 1st phase is: reading PGN
>>files. 2nd phase during the game is: recall them from its memory.
>
>
>
>>
>>Sargon



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