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Subject: Re: POLL QUESTION

Author: Kim Hvarre

Date: 01:40:11 01/31/99

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On January 30, 1999 at 18:15:19, Robert Hyatt wrote:

>On January 30, 1999 at 11:38:49, Kim Hvarre wrote:
>>>
>
>No microcode in DB-2 at all...  but it was certainly done with a 'silicon
>compiler' so in a sense, there is some sort of 'program', but not in the form
>you might think about normally...

Isn't we around technicalities here;)
The basics I think is the same - microcode or "chipcoding".


>
>I have done that with crafty.  But notice I said _match_ and not single
>game?  That makes a difference.  Also matters _where_ the game is played.
>IE was it just for fun, like many of the old Cray Blitz games were played?
>or was it a _serious_ game with something at stake to make the GM play?

Hmm., was Kasparov playing at a serious level. Don't think so. But as You know
if You regularly play chess at money- or ELO-basis, it's always a matter that
means something - not to mention if there's a risk of getting published in front
of the world.


>You simply don't understand.  The DB team was every bit as good as any other
>'team' in existance... and DB is the result of that team + time + money. Maybe
>Ed or others _could_ have done something (none that I know of are hardware
>designers which means it would be _very_ doubtful they'd have a chance). But
>at best, _they_ would have come up with 'deep blue'.  Doubtful it would have
>been something "more"...

Let's stop here. You - of all - knows there's differences between "teams"
(Crafty = +2300, e.g. Rebel = +2400) and the claim that the _DB-team_ is the
very superior, that the world at the time could establish is indeed rather
naive.

regards/kim



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