Author: Antonio Dieguez
Date: 22:56:18 09/25/99
Go up one level in this thread
On September 24, 1999 at 22:47:41, leonid wrote: >I look to reduce "branching factor" in my engin and, at least, one suggestion >from the Web work. Suggestion to check my bounds by K...DAD. I hope somebody >will come with the next one. It will be helpful if you will indicate some >reading on the Web that touch this topic, or just your experience while looking >for the same. It will be also good if you could say me how many nodes >in each ply, generally speaking, speedy chess game is forced to see. >Incapacity from my side to disconnect the hash tables from the games that I >have seen could give me the wrong impression about the "branching factor" >of other games on the first place. >Distance between the best games and mine, for better undertanding. >Best games, in general, see 16% of nodes from the play. >My game see around 21% nodes from ply. if you want a factor 4 just call setBranchingFactor(4); but be carefull! in some compilers it doesnt work! :) >Thanks for every suggestion, no big deal. >Leonid.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.