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Subject: Re: improvement in least number of moves

Author: Tom Kerrigan

Date: 10:37:02 03/23/00

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On March 23, 2000 at 13:18:52, Andrew Dados wrote:

>On March 23, 2000 at 13:08:51, John Coffey wrote:
>
>>Does interative deepening insure that a program will pick the fastest
>>improvement?  I.e. if a program can improve its position by .1 pawn in 3 moves,
>>how do I know that it won't choose a .1 improvement in 5 moves instead?
>>
>>John Coffey
>
> Any brute-force search (including alpha-beta) guarantees it by definition :)

I don't think so. The brute force searches that people do in computer chess rely
on evaluation functions that do not distinguish between depths.

-Tom



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