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Subject: Re: Crafty modified to Deep Blue - Crafty needs testers to produce outpu

Author: Gian-Carlo Pascutto

Date: 03:24:31 06/19/01

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On June 18, 2001 at 21:44:45, Bas Hamstra wrote:

>Maybe you are right. But until he does (let's pray) I am not convinced that he
>is the only one that could make SE work by some magical trick. That is: make it
>work better than skipping >90% nonsense nodes.

Well that is what I am trying to do. And I have been getting some
decent results lately. But it's way different than what DB did. Logical,
as the programs I am working with are also way different from DB.

>>>We know they didn't prune. So they could have even been
>>>stronger.
>>
>>Hello? How can you know this? The better your eval is the
>>more pruning is going to hurt.
>
>Hi there! :-) Maybe you can explain this statement, because I don't see it. One
>thing is for sure, if you ask me, with a lousy eval you get lousy pruning.

Maybe I should have asked what kind of pruning first :)

For sorts of futility pruning, this is my general observation which is
confirmed by Vincent.

For nullmove, thats a different matter. They thought they would get deep
enough to beat Kasparov without it. And they were right.

Considering that Kasparov is mainly a tactical player it seems an
acceptable strategy not to miss _anything_ the first 10-12 plies
and use loads of extensions, rather than use something tactically
more risky to get a bit more strategical depth.

If it lacked strategically, they could always add more eval.

--
GCP



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