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Subject: Re: TB's Basic Question

Author: Steve Coladonato

Date: 11:17:33 01/18/00

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On January 18, 2000 at 13:52:22, Dave Gomboc wrote:

>On January 18, 2000 at 10:40:30, Steve Coladonato wrote:
>
>>Are tablebases basically a set of finite positions that have pointers to
>>subsequent positions (most probably positions leading to a win)?  And if so, is
>>the basic algorithm to go to the next position that in turn will have a pointer
>>to a "won" position?  I am also concluding that once a program starts to use a
>>tablebase, it no longer does any "real" processing, just pointer evaluation.  Is
>>this basically it or am I way off the mark here?
>>
>>Thanks.
>>
>>Steve
>
>You're on the right track.  The tablebases are the set of positions, accompanied
>by the number of ply it will take to win (or lose)... or if the position is a
>draw (or simply impossible to reach by the rules of the game, e.g. both kings in
>check), it notes that too.  Once the root position (the position on the board)
>is in tablebase land, the only processing you do is to see, hmm well I had a
>mate in 51, so let's try all of the moves that are legal here and see which one
>is a mate in 50... aha, it's Rg6, let's play that.  Of course, if two or more
>moves led to mate in 50, you could choose any of them.
>
>"Pointer" has a specific computer programming meaning, and it wouldn't be
>correct to say that the positions have pointers to the successor positions, but
>if you are thinking in general terms about the number of plies until checkmate
>values as "pointers" that show how to continue playing, it's all good.
>
>Dave

Dave,

Thanks.  From this and also what Michel posted, I gather that a TB is some kind
of ordered list based on some criteria that, once a root position is reached, is
searched repeatedly for the next move.  And it's structure is not like that of a
tree.

Steve



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