Author: Robert Hyatt
Date: 13:34:37 09/10/01
Go up one level in this thread
On September 10, 2001 at 16:06:40, Uri Blass wrote: >On September 10, 2001 at 15:44:05, Robert Hyatt wrote: > >>On September 10, 2001 at 15:08:38, Uri Blass wrote: >> >>> >>>the game was Deep thought's game and not Deeper blue's game so it was not >>>200Xfaster than yours >> >>At that event, we were probably running on a Cray XMP I would guess. I will >>try to look at my old tournament booklets to see exactly what we used. If >>it was an XMP, which is likely, then we were doing maybe 80K nodes per >>second if we were lucky. > >I thought that Cray blitz could search 7M nodes per second. This was on 1995 hardware (the T932). The game vs deep thought was well prior to that hardware if I recall correctly. I am trying to dig thru a really thick file to see if I can find out what we were using for that event. But it definitely was not a T90 as we never played on a T90 in any competition. The best hardware we used was a C90 which could hit about 500K nodes per second peak. >If it is not the case then I do not understand the reason that you believe that >cray blitz (7M nodes per second) was weaker than Deep thought. I don't compare 7M cray blitz to DT. the 7M CB was in the same time-frame as the DB/DB2 machines. And should be compared to them. > >Was there a single game between the Cray with no bug and 7M nodes per second and >Deep thought? Nope. No games with the T90 against anyone other than the blitz games vs Crafty. > ><snipped> >>So what? I would _much_ prefer to have hardware designed specifically to >>tackle the chess problem, as opposed to a general-purpose computer. There >>is really no comparison between the two... > >They did not have the hardware. >The hardware was ready only short time before the match so they could not >do tests to optimize their code. Sure they could. They had deep thought hardware while waiting on the faster DB chips. They had DB1 chips while waiting on the faster DB2 chips... > >I also understod that the code could not work on slow hardware because the slow >hardware was not designed for it so they even could not test it on slow >hardware. See above... That was one reason Deep Thought was called "deep blue prototype" for a couple of ACM events. It was old (and slow) hardware, but running the new software stuff. > > >>> >>>Using available hardware that is 200 times faster and developing hardware are >>>different things. >> >>That doesn't compute to someone that has designed hardware. Hsu spent a lot >>of time developing the hardware. The _rest_ of the team spent a lot of time >>developing the code. > >When you cannot test the code on the hardware because the hardware is not >available you have problems that you do not have when the hardware is available >so saying that they were 100 rimes faster is unfair. 100x faster is just 100x faster. Has nothing to do with debugging, testing, designing, or anything else. > >You also had problems with Cray blitz because of the fact that you could not >have enough time to test it and it lost games because of bugs. > >Uri Different issue. We could hardly get time on a 60 million dollar computer. They had all their old hardware 100% of the time.
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