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Subject: Re: What is good comes fast

Author: Bas Hamstra

Date: 12:10:49 01/21/02

Go up one level in this thread


On January 21, 2002 at 04:55:02, Uri Blass wrote:

>On January 21, 2002 at 04:07:11, Tony Werten wrote:
>
>>On January 21, 2002 at 03:51:42, Uri Blass wrote:
>>
>>>On January 21, 2002 at 02:32:18, Tony Werten wrote:
>>>
>>>>On January 20, 2002 at 14:40:08, Uri Blass wrote:
>>>>
>>>>>On January 20, 2002 at 12:25:29, Russell Reagan wrote:
>>>>>
>>>>>>On January 20, 2002 at 09:56:43, Gian-Carlo Pascutto wrote:
>>>>>>
>>>>>>>On January 20, 2002 at 09:28:51, Bas Hamstra wrote:
>>>>>>>
>>>>>>>>A dutch saying. I "converted" a colleague that has become a friend at work, I'm
>>>>>>>>not entirely sure that this is a noble thing. He is pretty smart and has a broad
>>>>>>>>interest. So we talked a few times about the insides of a chess program. He
>>>>>>>>became interested and I explained alphabeta. The next day he had alphabeta
>>>>>>>>completely figured out in a spreadsheet, and understood it. Two weeks later, he
>>>>>>>>has a working winboard engine... Boy HE goes fast. In May (if there is a Leiden
>>>>>>>>tournament again) he will show up with "Shark". His main target is to crush Tao
>>>>>>>>:-) At first I smiled, and said that is was quite possible in a couple of years.
>>>>>>>>But lately I am beginning to get the feeling that it might be sooner :-) Have
>>>>>>>>you ever seen someone pick it up SO quickly...?
>>>>>>>
>>>>>>>IIRC Bruce started on Ferret in 1994 and had (from his own comments) an engine
>>>>>>>that could have been commerical by the end of 1995. I think that's certainly
>>>>>>>a remarkable archievement, especially considering that seven years ago there
>>>>>>>was much less information and examples available.
>>>>>>
>>>>>>Bruce works for Microsoft. He doesn't count.
>>>>>
>>>>>
>>>>>I do not understand what is the importance of the question where someone works
>>>>>for the discussion.
>>>>
>>>>Certain workenvironments give acces to a lot of experienced programmers.
>>>>Although it's not a sure it helps, it doesn't hurt either.
>>>>
>>>>Tony
>>>
>>>I believe that there are 2 important things to be good in chess programming.
>>>
>>>1)having talent for programming that means the ability to do fast a well defined
>>>algorithm with no stupid bugs that you need to work hours to discover.
>>>
>>>2)having talent for math that can help you to be better in finding
>>>a better algorithm and to be better in guessing if an idea is wrong or right
>>>based on previous experience.
>>>
>>>The number of people who have special talent for both 1 and 2 is small but I
>>>believe that someone with special talent for 1 and 2 can do a top program in
>>>every game in a few weeks.
>>
>>I disagree. You forgot 3) Having new ideas. Not everything is published, so you
>>need a feel of what is happening in your program and then find ways to do that
>>best. 1 and 2 will only give you a decent program.
>>
>>Tony
>
>I think that having new ideas is included in 2
>people who have a special talent for math need to have new ideas in order to
>discover new things.

I think (and those are the most seldom) people with a special talent for writing
top programs very fast can do it. But seriously NONE can start from zero an
write a top program in a few weeks, you must be kidding... As far as I know SMK
has the absolute world record, doing it within a couple of months (almost a year
or so I believe). If I am not mistaken he started from zero. There is a lot more
info available than 20 years ago of course, including complete example sources.
Still pretty amazing.

Bas.



















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