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Subject: Re: Endgame Test Position

Author: Robert Hyatt

Date: 19:50:05 03/07/02

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On March 07, 2002 at 22:45:55, Dieter Buerssner wrote:

>[D] 5b1k/3R4/5P2/p1rB4/8/8/6K1/8 b - -
>
>I think, this is an interesting position. It is from an ICC game of Shredder 6
>vs. Yace. Yace moved a4? and lost fast after this. I have looked at some
>variations, and the natural looking move a4 indeed seems to be a loss, while Rb5
>probably holds the draw.
>
>Perhaps I am too naive, but when I watched this game, I first was confident,
>that it should be a very easy draw. My (stupid?) reasoning was: A computer will
>not lose KRBKR (when he does not see the exceptional win fast). The position
>here is KRBPKRBP. The Bs are of opposite color. So, I thought, it should allways
>be possible, to sac one B for a P, and have an easy draw. Well, I was totally
>wrong, and so was the knowledge I coded into my engine.
>
>How long does your engine need, to avoid a4? How long does it need, to see a
>convincing winning score after a4? (Kg3 is a forced win, other moves perhaps,
>too).
>
>Regards,
>Dieter


Crafty decides a4 is not so good pretty quickly (on my laptop here)...

                9->   2.79   1.39   1. ... a4 2. Kh3 a3 3. Kg4 Ra5 4. Ba2
                                    Rb5 5. Kf4 Bc5
               10     4.43     --   1. ... a4
               10     6.90   1.97   1. ... a4 2. Kf3 Rc1 3. Kf4 Rf1+ 4.
                                    Kg5 Rg1+ 5. Kf5 Bc5 6. Bc4 a3 7. Ke6
               10    16.04   1.51   1. ... Rb5 2. Rd8 Kh7 3. Be4+ Kg8 4.
                                    Rd7 Rb2+ 5. Kf3 Rb6 6. Bh7+ Kh8 7.
                                    Rf7 Rb3+ 8. Kf4 a4
               10->  16.88   1.51   1. ... Rb5 2. Rd8 Kh7 3. Be4+ Kg8 4.
                                    Rd7 Rb2+ 5. Kf3 Rb6 6. Bh7+ Kh8 7.
                                    Rf7 Rb3+ 8. Kf4 a4
               11    26.87   1.45   1. ... Rb5 2. Rd8 Kh7 3. Bc6 Rg5+ 4.
                                    Kh3 Rg8 5. Be4+ Kh6 6. f7 Rh8 7. Kg3
                                    Kg7 8. Rd7
               11->  30.40   1.45   1. ... Rb5 2. Rd8 Kh7 3. Bc6 Rg5+ 4.
                                    Kh3 Rg8 5. Be4+ Kh6 6. f7 Rh8 7. Kg3
                                    Kg7 8. Rd7
               12    50.10   1.45   1. ... Rb5 2. Rd8 Kh7 3. Be4+ Kg8 4.
                                    Rd7 Rb2+ 5. Kg3 Rb6 6. Bd5+ Kh8 7.
                                    Rf7 Bc5 8. Kf4 a4
               12->  58.63   1.45   1. ... Rb5 2. Rd8 Kh7 3. Be4+ Kg8 4.
                                    Rd7 Rb2+ 5. Kg3 Rb6 6. Bd5+ Kh8 7.
                                    Rf7 Bc5 8. Kf4 a4


If you force a4 and let it search for white:

         (2)    7->   0.37   1.57   2. Kf3 a3 3. Ke4 Rc1 4. Kf5 Rf1+ 5.
                                    Ke6 Re1+ 6. Kf5
                8     0.57   1.48   2. Kf3 Rc1 3. Kf4 Rf1+ 4. Kg5 Rg1+
                                    5. Kh5 Rf1 6. Kg6 a3
         (4)    8->   1.33   1.48   2. Kf3 Rc1 3. Kf4 Rf1+ 4. Kg5 Rg1+
                                    5. Kh5 Rf1 6. Kg6 a3
                9     1.80     ++   2. Kf3!!
         (3)    9->   2.80   1.87   2. Kf3 Rc1 3. Kf4 Rf1+ 4. Kg5 Rg1+
                                    5. Kh5 Rf1 6. Kg6 a3
         (2)   10     4.68   1.68   2. Kf3 Ra5 3. Be4 Rh5 4. Kg4 Rh6 5.
                                    Kf5 Rh7 6. f7 Rh5+ 7. Kg4 Re5
               10->   9.65   1.68   2. Kf3 Ra5 3. Be4 Rh5 4. Kg4 Rh6 5.
                                    Kf5 Rh7 6. f7 Rh5+ 7. Kg4 Re5
               11    11.27     ++   2. Kf3!!
               11    15.41   2.18   2. Kf3 Rc1 3. Kf4 Rf1+ 4. Kg5 Re1 5.
                                    Kg6 Rg1+ 6. Kf7 Bc5 7. Rd8+ Kh7 8.
                                    Be4+ Kh6 9. Ke6
               11->  19.99   2.18   2. Kf3 Rc1 3. Kf4 Rf1+ 4. Kg5 Re1 5.
                                    Kg6 Rg1+ 6. Kf7 Bc5 7. Rd8+ Kh7 8.
                                    Be4+ Kh6 9. Ke6



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