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Subject: Re: What do you think of time control of 1 second per game for the bullet

Author: Uri Blass

Date: 08:14:13 07/19/02

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On July 19, 2002 at 10:31:09, stuart taylor wrote:

>On July 19, 2002 at 10:24:36, stuart taylor wrote:
>
>>On July 19, 2002 at 09:54:08, Uri Blass wrote:
>>
>>>world championship.
>>>
>>>I suggest that the rules can say that the games are
>>>played under winboard(pondering off,animation off).
>>>
>>>Every 2 programs can play 100 or even more games between
>>>them so the total number of games of every program can be
>>>at least 5000.
>>>
>>>I believe that we may get significant results
>>>by that idea.
>>>
>>>Uri
>>
>>Somewhat significant, I believe. Even if humans can do something decent in Blitz
>>timing, they would not be in any way to comparable to computers if they had only
>>1 second per move. But computers can reach a good few plies in that time, and
>>play very advanced tactics. No stupid mistakes CAN be made after a whole second.
>>S.Taylor
>Sorry, I made a mistake! One second per move, I see, was never a question. That
>would be great time for anyprogram to do almost anything decent.
> But I thought that one second per game meant much more than a second, as any
>move can take UP TO a second without being counted as anything at all, and ONE
>move is allowed one-to-two seconds. That is how things used to be, I think, if
>not now also.
>S.Taylor

Programs that are designed correctly have no problem
to play 1 second per game under winboard without losing
on time.

Uri



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