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Subject: Re: Book vs. Engine

Author: Matthias Gemuh

Date: 07:17:04 08/26/02

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>
>I tend to agree with you here.  It seems that "chess programs" are more a
>function of the "book" rather than the capability of the engine.  Yet somewhere,
>the engine has to go out of book so why couldn't that be after 14 moves and why
>couldn't the SSDF provide a "standard" book for tournaments.  Are they
>evaluating the engine or the book's author?
>
>Of course having a "standard" book means nothing if, in fact, the book usage is
>embedded in the engine as mentioned by other threads here.  Why can't book calls
>be a routine separate from the basic engine code.  But I don't program engines
>so I don't really know.  It just seems that the engines performance is skewed
>way too far towards the book it uses rather than it's analytical capabilities.
>
>Steve



Hi Steve,

Nobody can verify that an engine is not using book after move 14.
This is probably one of the main reasons why book move are not limited.

I hate to watch a game only to realize that the engine is also only watching and
the game is actually played to a won/lost position by a book !!!!

I am the author of BigLion (http://www.gemuh.de) and my engine interacts with
book only as follows : a) look in book, b) if moves available, sort them
(according to number of won games) and randomly choose one of the "good" ones.
 c) if no book moves, go calculate.

I don't understand why some authors weave a book into every part of their
engine. A book is not part of the engine.

Matthias.






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