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Subject: Re: Search for a human chess player who will KR vs KN Crafty!

Author: Robert Hyatt

Date: 18:24:53 01/22/03

Go up one level in this thread


On January 22, 2003 at 14:01:09, Rolf Tueschen wrote:

>On January 22, 2003 at 13:02:10, Robert Hyatt wrote:
>
>>On January 22, 2003 at 12:27:56, Dux Kazer wrote:
>>
>>>On January 22, 2003 at 12:06:37, Matthew Hull wrote:
>>>
>>>>On January 22, 2003 at 11:58:05, Christopher A. Morgan wrote:
>>>>
>>>>>
>>>>>Bob,
>>>>>
>>>>>It shows me the abality of GK to negoiate a rule very favorable to him.
>>>>>It is not at all certain that GK could, over the board, be certain of a
>>>>>draw in a known draw position as determined with tablebases with, at least all
>>>>>5 piece endings, and most likely some six piece endings. Now, in those
>>>>>positions the game will end in a draw, which, in my view, is correct. This
>>>>>does not address the situation where DJ sees a tablebase draw in its search and,
>>>>>if it's losing trys to steer the game to that position.
>>>>>
>>>>>I like the rule. I do not see any contest between machine and man where
>>>>>the machine looks up its move in a table, and waits for the human to make
>>>>>a mistake.
>>>>
>>>>
>>>>It is possible the machine could see a tablebase draw which a human would not
>>>>know how to "solve" and thus lose the drawn position.  The human would deserve
>>>>the loss.  This is the point of the man/machine contest.
>>>>
>>>
>>> Oh Yes... but let the machine play without the tablebases and it will lose even
>>>simple knight vs rook draw for sure, not to say KRP vs KR..
>>
>>Not necessarily.  Some programs can play krp vs kr pretty well without tables.
>>I have
>>special code to handle just this case, for example.  I'm sure others do too.
>>
>>I'd play _anybody_ KR vs KN with crafty having the KN side...  and not expect to
>>lose.
>
>
>Another challenge to human chess players. Hopefully someone bites. I'd like to
>see this one too!
>
>Marvelous.
>
>Rolf Tueschen

this one is too easy.  IE I will play kn vs kr without tables.  I'll also
play KQ vs KR without tables playing either side, knowing crafty can win this
ending _easily_ without tables at all.

I don't think it much of a challenge to avoid losing kr vs kn.  Any decent
search depth will find the simple tactics where the knight is lost.

>
>
>>
>>>
>>>>If the possibility of a game like this is so remote, then why have the rule in
>>>>the first place?
>>>>
>>>>It is a bad rule, IMO.
>>>>
>>>>Matt
>>>>
>>>>
>>>>>That the machine has a huge opening book is somewhat similar,
>>>>>but as GK has a tremendous knowledge of openings it seems fair that the
>>>>>machine have a similar knowledge.
>>>>>
>>>>>We know nothing about the opening book for DJ. And, apparently, there are no
>>>>>rules for the opening book.   I would like to see a rule that limits DJ's
>>>>>opening book to a set number of moves, like 10-15 moves. As far as we know
>>>>>DJ's book may be all games played by all strong players who have ever played the
>>>>>game through to the final move.  Where is the contest if the machine
>>>>>just looks up its move in a table?
>>>>>
>>>>>
>>>>>On January 22, 2003 at 11:06:48, Robert Hyatt wrote:
>>>>>
>>>>>>On January 22, 2003 at 05:12:52, Francesco Di Tolla wrote:
>>>>>>
>>>>>>>An important rule went unnoticed here.
>>>>>>>
>>>>>>>The program can use the tablebase, but the game is declared draw when the
>>>>>>>computer hits a tblbase draw!
>>>>>>>
>>>>>>>Not a trivial statement: imagine Kasparov gets into a position where he is in
>>>>>>>disadvatage, he can try to enter in an endgame he knows to be drawn even not
>>>>>>>knowing how to play it.
>>>>>>>
>>>>>>>A sort of compensation for the fact Deep Junior has the TB's.
>>>>>>>
>>>>>>>regards
>>>>>>>Franz
>>>>>>
>>>>>>
>>>>>>That is yet another example of the stupidest rule anyone could come up with.



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