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Subject: Re: Simple quad-opteron test

Author: Robert Hyatt

Date: 13:25:59 12/03/03

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On December 03, 2003 at 15:08:59, Matthew Hull wrote:

>On December 03, 2003 at 14:59:03, Robert Hyatt wrote:
>
>>The other day, someone was discussing WAC.  As I have been working on the
>>quad-opteron machine at AMD, I took some time to run WAC three times, one
>>for 1 second per position, one for 5 and one for 10.  The results:
>>
>>===================== 1 seconds per position========================
>>test results summary:
>>
>>total positions searched..........         300
>>number right......................         297
>>number wrong......................           3
>>percentage right..................          99
>>percentage wrong..................           1
>>total nodes searched..............   111851199
>>average search depth..............         4.5
>>nodes per second..................     6072269
>>
>>===================== 5 seconds per position========================
>>test results summary:
>>
>>total positions searched..........         300
>>number right......................         298
>>number wrong......................           2
>>percentage right..................          99
>>percentage wrong..................           0
>>total nodes searched..............   320786849
>>average search depth..............         5.6
>>nodes per second..................     6299702
>>
>>=====================10 seconds per position========================
>>test results summary:
>>
>>total positions searched..........         300
>>number right......................         299
>>number wrong......................           1
>>percentage right..................          99
>>percentage wrong..................           0
>>total nodes searched..............   259379471
>>average search depth..............         4.6
>>nodes per second..................     6369720
>>
>>Benchmark:
>>
>>Crafty v19.7 (4 cpus)
>>
>>White(1): mt=4
>>max threads set to 4
>>White(1): bench
>>Running benchmark. . .
>>......
>>Total nodes: 109241860
>>Raw nodes per second: 6068992
>>Total elapsed time: 18
>>SMP time-to-ply measurement: 35.555556
>>White(1):
>>
>>That now includes the inline FirstOne()/LastOne()/PopCnt() 64 bit code I
>>wrote.  It is about 4-5% faster.  I have not written the attack stuff yet
>>but I suppose I might bite the bullet to see what happens...
>
>
>Holy smokes.  Is this still gcc and no profiling?
>
>MH


yes.  gcc + profiling dies an ugly (and noisy) death, complaining about
corrupted branch probability files.  I've given up temporarily on getting
that to work...

I am looking at other optimizations however, so it might go a bit faster
if I am lucky.

remember that this is a quad 1.8ghz opteron. 2.2's are around.  And there
are also 8-way and beyond boxes as well.  :)



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