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Subject: Re: Diep and Falcon #2 and 3

Author: Robert Hyatt

Date: 21:15:19 04/30/04

Go up one level in this thread


On May 01, 2004 at 00:11:32, Arturo Ochoa wrote:

>On April 30, 2004 at 23:57:23, Robert Hyatt wrote:
>
>>On April 30, 2004 at 23:54:12, Arturo Ochoa wrote:
>>
>>>On April 30, 2004 at 23:48:42, Robert Hyatt wrote:
>>>
>>>>On April 30, 2004 at 23:32:02, Arturo Ochoa wrote:
>>>>
>>>>>On April 30, 2004 at 23:23:10, Robert Hyatt wrote:
>>>>>
>>>>>>On April 30, 2004 at 22:44:40, Chessfun wrote:
>>>>>>
>>>>>>>
>>>>>>>Diep is now in the #3 programs
>>>>>>>http://www.talkchess.com/forums/1/message.html?362447
>>>>>>>
>>>>>>>And Falcon is a Grandmaster strength program about 2700 ELO.
>>>>>>>
>>>>>>>And assuming "Shredder 8 is the only engine that consistently scores above 50%
>>>>>>>against Falcon in my tests"
>>>>>>>http://www.talkchess.com/forums/1/message.html?362348 we can therefore assume
>>>>>>>it's #2
>>>>>>>
>>>>>>>That leaves Shredder 8 at #1.
>>>>>>>
>>>>>>>Lucky both the #2 and #3 program are neither for sale or available else some may
>>>>>>>even report they are #1 ;-)
>>>>>>>
>>>>>>>I would suggest to both programmers that they get a good team of beta testers
>>>>>>>and start posting game scores and results that would be deemed realistic.
>>>>>>>
>>>>>>>Sarah.
>>>>>>
>>>>>>
>>>>>>You know, of course, that you have now entered a world known as "The Twilight
>>>>>>Zone"?  Where fact is fiction, fiction is fact, truth is false, imagination is
>>>>>>reality, all the other Rod Serling stuff...
>>>>>
>>>>>Mmmmm, your rol is very important here too: you must be the screenplay writer of
>>>>>the production. How many actors will you include in your screenplay? When will
>>>>>you return from your twilight zone?
>>>>
>>>>
>>>>I don't live in the twilight zone.  I don't claim to be in the top three unless
>>>>we talk open hardware where I have a chance.  I don't claim to beat all
>>>>commercial programs in private tests.  I don't claim to have the best eval, the
>>>>best search, etc...
>>>
>>>Finally, I understand: you will simplify some scripts of the screenplay with
>>>quick solutions. I thought that you had more imagination.
>>
>>That's where we differ.  This is _not_ about imagination.  It is about
>>reality...  At least in my case, apparently not in some "others"...
>>
>
>Not really. I prefer not to say on that topic. However, I would not dare to say
>any similar declaration as all the thread below without facts. For o against,
>all the thread is imprudent. I can only say that in ICT4, the Diep book was
>decisive in three games but it failed in two games: Hydra and Nexus games. Of
>course, those holes were already solved.


That is but one reason why making such claims is stupid.  One bad book move can
make a program look like an idiot.  One bug with repetitions can do the same.

claims are for lame-brains.  They rarely hold true...



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