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Subject: Re: New processorgenaration and chessprograms

Author: Eugene Nalimov

Date: 14:53:57 02/05/99

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On February 05, 1999 at 15:50:20, Dann Corbit wrote:

>On February 05, 1999 at 14:52:07, Don Dailey wrote:
>[snip]
>>There are some companies selling these machines at reasonable
>>prices, better than you might think.  They can run Windows NT and
>>Linux.  Crafty would really scream on this machine.  I don't know
>>if Bob has an Alpha NT port or not, but there is a good chance a
>>recompile of Crafty will do the trick.
>There is an ALPHA NT version at my website.  It is a single CPU compile, but it
>is just a #define away from being an SMP version.  If anybody wants me to build
>an SMP version for the Alpha chip, let me know.  We have an Alpha machine being
>used in C.A.P. right now.  If I did a port for our big ALPHA unix machine, we
>might really see some performance.  The Alpha NT machine we have is a pipsqueak
>(old and not a very high MHz chip).
>
>>The big problem is how many
>>programs will run on an NT Alpha machine?   This I don't really know.
>>But theoretically, it should be easy to port most NT software.
>It they are in C, it should not take much.  Especially if they are simply
>Winboard engines.  All you have to do is recompile it.  It is almost always the
>GUI stuff that is system specific.  And if they already work on Windows 95 or
>Windows NT, the port is trivial.
>
>>Programs like Fritz, which are developed with assemblers won't
>>port without a huge effort so don't expect to see them.   It's
>>the classic tradeoff, if you want the most compatibility and
>>comfort, you have to accept more performance constraints.  You
>>also have to face your fears,  superior products usually die
>>eventually because the lesser (usually lesser because it is OLDER)
>>product is the one that has the most intertia and the most hype.
>I would *really* love to try an EV6 machine with 8 cpu's running NT to see what
>it could do.  While the Alpha machine has native 64 bit integers for the
>compiler, the OS is still 32 bit.  I think a 64 bit port of NT will also be very
>helpful.  Tablebase and opening book I/O would be improved, for instance.

Here I have Dell dual PII/400 and Digital dual Alpha 21164A/500.
Based on my experience, those machines have almost identical
performance - even on Crafty, which does a lot of 64-bit operations,
Alpha is only marginally faster. My feelings are confirmed by
SpecInt95.

I know that 21164A is slower than 21264, but Pentium/400 is not
the last processor from Intel, too.

The real Alpha advantage lays in 64-bit pointers - it's ideal for
huge databases. But not for chess, and not with 32-bit NT.

Eugene



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