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Subject: Fruit 2.1 : Huge strength without TBs

Author: Roy Brunjes

Date: 06:27:21 08/28/05


Almost all have seen how strong Fruit 2.1 is by now. It plays very well even in
the endgame. And yet, it does not use tablebases. It seems about 2 years ago or
so that there was beginning to develop a community consensus that tablebases
were essential to strong endgame play by an engine. And yet, here is Fruit
winning endgames vs strong engines such as Shredder (and others) with only the
knowledge built into its relatively small executable.

Does anyone else find this remarkable? I hope this has not been discussed
already and my searches through the archives were the wrong ones.

Roy



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