Author: José de Jesús García Ruvalcaba
Date: 09:11:41 04/22/99
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On April 21, 1999 at 15:03:24, KarinsDad wrote: >On April 21, 1999 at 12:30:50, blass uri wrote: > >> >>On April 21, 1999 at 10:13:37, KarinsDad wrote: >> >[snip] >>> >>>Your ideas here correspond to the FIDE rules. A draw must be claimed, there is >>>no automatic draw. If a program is "stupid" enough to make inferior moves in an >>>attempt to win after the 50 moves each, that is it's problem. >> >>but what do you suggest to do if both program are not stupid to make a bad move >>but continuie to play. >> >>The game can continue 1,000,000 moves and it can take 100,000 hours(assuming >>that every side use 2 hours per every 40 moves. >> >>100,000 hours are more than 10 years. >> >>Do you want the ssdf testers to wait more than 10 years to finish the game? >> >>I think that they have better things to do. >> >>Uri > >How about time controls? > >This is what was used to prevent humans from playing forever. > >Why should the same rules not apply to computers as to humans? > >If both programs think they are winning and they play a long time without a pawn >push or a capture, then either they will be smart enough to figure out that they >are short on time (and then claim the draw with the 50 move rule) OR they will >lose either on time or due to making inferior moves. End of story. > >KarinsDad :) SSDF does not use sudden-death time controls (AFAIK), and I think Uri refers mainly to SSDF games. A game can really take forever if neither side claims a draw. José.
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