Author: pete
Date: 10:40:00 08/29/99
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On August 29, 1999 at 13:25:05, Robert Hyatt wrote: >On August 29, 1999 at 13:18:23, pete wrote: > >>1. ( I only post this one here , but it wasn't my idea ) >> >>If the time management suffers that much if either ponder=on or ponder=off why >>not add code that checks if ponder is enabled or not at the start of the game >>and adjust your time management ? I really like this idea . > > >But the question is, adjust it to _what_? Time management is non-trivial, and >most of us do a _lot_ of testing/tuning/tweaking with it before we are happy, >and some of us modify it on a regular basis as things show up. Who wants to >take time to play hundreds or thousands of games with pondering off, just to >get the new time allocation code properly tuned? When we really don't play like >this _ever_. > <snip> I understand that _you_ wouldn't . But is this also true for the programmers of commercial progs who have to face the fact that many users ( even professional testers ) will test just like that and come to misleading conclusions ? For example Chessbase even advertises with results of that kind of matches . If I were a programmer for the Chessbase factory I sure would think about it.
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