Author: Dann Corbit
Date: 13:50:36 01/11/01
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On January 11, 2001 at 16:42:21, Christophe Theron wrote: [snip] >I suggest null move and futility pruning because they are easy to implement and >well documented, and will definitely make the program much stronger at a low >cost. > >I do not suggest that by using these two techniques you will create a top >program. > >I guess that you already know that the most successful techniques are not >publicly documented. That's the fun of chess programming: do it yourself. No, that's the tragedy of chess programs. Because money can be made, information is hidden instead of shared.
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