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Subject: Re: impact of early queen exchange on performance

Author: Robert Hyatt

Date: 11:23:03 10/09/02

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On October 09, 2002 at 13:28:50, Mike S. wrote:

>Percentages, based on a large comp-comp database:
>
>Engine          | #Games   total  W    B  | total eQE* W/eQE   B/eQE
>-------------------------------------------------------------------
>Fritz 7         |  784      69%  72%  65% | 59% (#57)   53%     67%
>Chess Tiger 14  |  850      66%  71%  62% | 72% (#71)   73%     71%
>Shredder 6/-P.  |  743      61%  65%  57% | 58% (#58)   63%     53%
>Junior 7        |  799      55%  58%  53% | 41% (#60)   25% !   56%
>
>*) "eQE" = early queen exchange (within the first 10 moves)
>
>Fritz 7's white percentage after an early exchange of the queens was 53% only,
>compared to it's general white average of 72%! Remarkable also Tiger 14's result
>with black: Much better (71% to 62%) without queens. Desastrous was Junior 7's
>result with white when the queens were off the board soon: only 25% (in 30 games
>of that kind).
>
>It looks as if the engines each are very different, in how they depend on having
>the queen... with Shredder 6/-Paderborn showing the smallest impact.
>
>For games with Black against Fritz 7 or Junior 7 (and probably against others
>too for which I didn't search the statistics), it could be promising to have an
>opening book which favours eQE variants... But that of course must not have
>"wholes" in other (more common) lines, so it can't be done by simply generate an
>opening tree based on an eQE games database only.
>
>Regards,
>M.Scheidl


I don't think it is too surprising.  It just highlights a weakness that programs
fail to understand
basic endgame ideas, and rely more on tactics than on knowledge to move along
thru a game.

If a program has some basic holes in its knowledge about endgames, then removing
the queens
is going to highlight those holes.  Or, the inverse, keeping queens on tends to
cover up those holes,
at least for a while.

Programs that don't understand majorities, weak pawns, distant
majorities/passers, which minor
pieces work best with pawns in various configurations, the fact that pawns on
both wings give
better winning chances than pawns on one wing, etc, are going to have great
trouble with GM
players.

I've given some examples of things I've had to fix after watching GMs pick on
the same hole
over and over.  Today I don't see those huge holes cause me a lot of trouble
(yes I still have
holes, to be sure, but not the building-sized holes some "tactical" programs
possess..) and I
don't particularly care if queens come off early or not.  If you hear someone
complain about
an early queen trade, you can rest assured they _know_ they have some serious
endgame
holes that need work...

And you can also rest assured that after the kind of practice Kramnik has had
with Fritz, that
he _knows_ what kind of holes are there and he's going to park in them every
day, since they
can't be fixed due to match rules (stupid rules I might add).



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