Author: Matt Taylor
Date: 09:31:46 12/10/02
Go up one level in this thread
On December 10, 2002 at 12:21:33, Robert Hyatt wrote: >On December 10, 2002 at 11:34:45, Jeremiah Penery wrote: > >>On December 10, 2002 at 10:57:40, Robert Hyatt wrote: >> >>>On December 10, 2002 at 09:08:10, Vincent Diepeveen wrote: >>> >>>>Matt i don't know it for crafty or other crap products. Crafty as we >>>>see in test needs less nodes when running MT=2, >>> >>>I realize this is hard for you to do, but is it _possible_ that you can stick >>>to _real_ data when you post? The above is _absolute_ crap. Crafty does >>>_not_ "need less nodes when MT=2". In some positions, yes, but in >>>more positions it needs _more_. And for the average case it needs _more_. >>> >>>I don't know why you continue to post something that any person here can >>>refute simply by running the code. I've done it for you many times. The >>>above is false. Please find something _else_ to wave your hands about. >> >>It came from the original data in this thread: > >So? That is over 6 positions. Using that to prove that a program searches >"fewer >nodes with mt=2" is total nonsense, as is the claim that a program +will+ search >fewer nodes overall using two threads. It simply doesn't happen. And it falls >in >the same class as the perpetual-motion machine... It doesn't work... I like Cold Fusion a little better. >>Crafty v18.15 >>White(1): bench >>Running benchmark. . . >>...... >>Total nodes: 97487547 >>Raw nodes per second: 1160566 >>Total elapsed time: 84 >>SMP time-to-ply measurement: 7.619048 >>White(1): >>------------------------------------- >>Crafty v18.15 (2 cpus) >>White(1): bench >>Running benchmark. . . >>...... >>Total nodes: 94658095 >>Raw nodes per second: 1314695 >>Total elapsed time: 72 >>SMP time-to-ply measurement: 8.888889 >> >> >>>What is "a buggy crafty?" And what is the 13-16%? I posted _real_ data. You >>>post fantasy without even having access to a box? And that is fact??? >> >>You can see also that the NPS speedup in that above data is 13%. > >For _one_ test... With a version of the program that has a _known_ problem with >SMT. You mean the pause issue, or is there more than just that? -Matt
This page took 0.02 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.