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Subject: Re: But, Re: Questions re P4 3.03 with HT ??

Author: Robert Hyatt

Date: 09:21:33 12/10/02

Go up one level in this thread


On December 10, 2002 at 11:34:45, Jeremiah Penery wrote:

>On December 10, 2002 at 10:57:40, Robert Hyatt wrote:
>
>>On December 10, 2002 at 09:08:10, Vincent Diepeveen wrote:
>>
>>>Matt i don't know it for crafty or other crap products. Crafty as we
>>>see in test needs less nodes when running MT=2,
>>
>>I realize this is hard for you to do, but is it _possible_ that you can stick
>>to _real_ data when you post?  The above is _absolute_ crap.  Crafty does
>>_not_ "need less nodes when MT=2".  In some positions, yes, but in
>>more positions it needs _more_.  And for the average case it needs _more_.
>>
>>I don't know why you continue to post something that any person here can
>>refute simply by running the code.  I've done it for you many times.  The
>>above is false.  Please find something _else_ to wave your hands about.
>
>It came from the original data in this thread:

So?  That is over 6 positions.  Using that to prove that a program searches
"fewer
nodes with mt=2" is total nonsense, as is the claim that a program +will+ search
fewer nodes overall using two threads.  It simply doesn't happen.  And it falls
in
the same class as the perpetual-motion machine...  It doesn't work...

>
>Crafty v18.15
>White(1): bench
>Running benchmark. . .
>......
>Total nodes: 97487547
>Raw nodes per second: 1160566
>Total elapsed time: 84
>SMP time-to-ply measurement: 7.619048
>White(1):
>-------------------------------------
>Crafty v18.15 (2 cpus)
>White(1): bench
>Running benchmark. . .
>......
>Total nodes: 94658095
>Raw nodes per second: 1314695
>Total elapsed time: 72
>SMP time-to-ply measurement: 8.888889
>
>
>>What is "a buggy crafty?"  And what is the 13-16%?  I posted _real_ data.  You
>>post fantasy without even having access to a box?  And that is fact???
>
>You can see also that the NPS speedup in that above data is 13%.

For _one_ test...  With a version of the program that has a _known_ problem with
SMT.





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