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Subject: Re: How about open weaponry boxing championship?

Author: Matthew Hull

Date: 09:35:58 07/14/04

Go up one level in this thread


On July 14, 2004 at 12:28:29, Omid David Tabibi wrote:

>On July 14, 2004 at 12:19:24, Peter Berger wrote:
>
>>On July 14, 2004 at 11:41:04, Omid David Tabibi wrote:
>>
>>>On July 14, 2004 at 11:38:31, Peter Berger wrote:
>>>
>>>>On July 14, 2004 at 11:26:47, Omid David Tabibi wrote:
>>>>
>>>>>On July 14, 2004 at 11:12:14, Fernando Villegas wrote:
>>>>>
>>>>>>Not at all, Omid
>>>>>>If you already have a parallel engine you should run it into a hardware
capable >>>>>>of getting all its power.
>>>>>
>>>>>I understand that you are going to provide the hardware, right?
>>>>>
>>>>>It is not something personal; next year I will have the needed hardware,
but >>>>>what about others? Deep Sjeng and ParSOS were also parallel engines,
but ran on >>>>>single processor not because they thought it was better, but
because they did >>>>>not have access to a fast multiprocessor machine.
>>>>>
>>>>
>>>>I wonder what except the results changed from two weeks ago to now to make
you >>>>imply this is an unfair event and go on raving about it ?!
>>>>
>>>>Weren't you even one of the organizers?
>>>
>>>Yes, and I complained loudly about it even before the event.
>>
>>Actually I still think this is argueing with hindsight. Diep and Crafty
finished >>3rd and 4th, a result that surprised some of the present
programmers. >>
>>It seemed to concern no one last year when it was only the professionals who
>>came with superior hardware.
>>
>>To quote another programmer from memory: "I typically get 80% in tests
against >>Crafty, so on a Quad it might get 30% or sth like that ".
>>
>>And we don't know how the results would have looked like in a single CPU
event >>either - before the tournament it was "Crafty is a miserable program
that I can >>beat on any hardware" (simplified and no quote) -
>
>This quote is not from me.
>
>
>>at least one part of this
>>statement turned out to be untrue.
>>
>>Maybe the hardware impact is a little overrated in this discussion anyway.
Jonny >>on a PIV2.8 e.g. nearly finished Junior on a Quad.
>
>You want to measure the hardware impact, just do the following:
>
>Run the Crafty benchmark at a fast single processor machine, and also on the
>quad machine:
>
>ratio = (benchmark on quad) / (benchmark on single proc)
>
>(the ratio would be about 4)
>
>Next, for each move of Crafty in the tournament, divide the thinking time by
the >'ratio' above, to get a new time:
>
>time2 = (original time spent on the move) / ratio
>
>Now just count how many times Crafty changed its PV after 'time2'... (In other
>words, how many times Crafty changed its PV after thinking for 1/4 of the time
>on the move.)


Here's a better experiment.  Give Falcon's position in the crafty game to
Junior on a uni-processor and see if Junior also fumbles the position and
allows crafty to win.

:)


The goal is the best computer chess.  You can't have that unless it's open
hardware.  It has always been open hardware, and that's what we all want to
see.  We demand the best computer chess that can possibly be played.  That's
what we want.  If you can't wrap your mind around that, then find another
hobby.


>
>
>
>>
>>
>>>
>>>
>>>>
>>>>The multi-processor entries got the first 5 places in the tournament - this
was >>>>partly unexpected by some, probably including you. Had you been aware
of it >>>>before the event you probably would have tried to get better hardware
in case >>>>your engine can use it successfully. Every other answer is a bit
hard to believe >>>>for me.
>>>>
>>>>Peter



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