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Subject: Re: How about open weaponry boxing championship?

Author: Omid David Tabibi

Date: 09:28:29 07/14/04

Go up one level in this thread


On July 14, 2004 at 12:19:24, Peter Berger wrote:

>On July 14, 2004 at 11:41:04, Omid David Tabibi wrote:
>
>>On July 14, 2004 at 11:38:31, Peter Berger wrote:
>>
>>>On July 14, 2004 at 11:26:47, Omid David Tabibi wrote:
>>>
>>>>On July 14, 2004 at 11:12:14, Fernando Villegas wrote:
>>>>
>>>>>Not at all, Omid
>>>>>If you already have a parallel engine you should run it into a hardware capable
>>>>>of getting all its power.
>>>>
>>>>I understand that you are going to provide the hardware, right?
>>>>
>>>>It is not something personal; next year I will have the needed hardware, but
>>>>what about others? Deep Sjeng and ParSOS were also parallel engines, but ran on
>>>>single processor not because they thought it was better, but because they did
>>>>not have access to a fast multiprocessor machine.
>>>>
>>>
>>>I wonder what except the results changed from two weeks ago to now to make you
>>>imply this is an unfair event and go on raving about it ?!
>>>
>>>Weren't you even one of the organizers?
>>
>>Yes, and I complained loudly about it even before the event.
>
>Actually I still think this is argueing with hindsight. Diep and Crafty finished
>3rd and 4th, a result that surprised some of the present programmers.
>
>It seemed to concern no one last year when it was only the professionals who
>came with superior hardware.
>
>To quote another programmer from memory: "I typically get 80% in tests against
>Crafty, so on a Quad it might get 30% or sth like that ".
>
>And we don't know how the results would have looked like in a single CPU event
>either - before the tournament it was "Crafty is a miserable program that I can
>beat on any hardware" (simplified and no quote) -

This quote is not from me.


>at least one part of this
>statement turned out to be untrue.
>
>Maybe the hardware impact is a little overrated in this discussion anyway. Jonny
>on a PIV2.8 e.g. nearly finished Junior on a Quad.

You want to measure the hardware impact, just do the following:

Run the Crafty benchmark at a fast single processor machine, and also on the
quad machine:

ratio = (benchmark on quad) / (benchmark on single proc)

(the ratio would be about 4)

Next, for each move of Crafty in the tournament, divide the thinking time by the
'ratio' above, to get a new time:

time2 = (original time spent on the move) / ratio

Now just count how many times Crafty changed its PV after 'time2'... (In other
words, how many times Crafty changed its PV after thinking for 1/4 of the time
on the move.)



>
>
>>
>>
>>>
>>>The multi-processor entries got the first 5 places in the tournament - this was
>>>partly unexpected by some, probably including you. Had you been aware of it
>>>before the event you probably would have tried to get better hardware in case
>>>your engine can use it successfully. Every other answer is a bit hard to believe
>>>for me.
>>>
>>>Peter



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