Author: Larry Griffiths
Date: 16:32:05 08/28/00
I have been reading about the History Heuristic and have seen pro's and con's about it. I plan on implementing it to see what happens. This heuristic is related to killer moves and uses the from and to squares in a 64 x 64 array to maintain history information when moves are bestmoves or cutoffs. Each entry has 2 to the depth power added to it when a bestmove or cutoff is found. Would you recommend the History Heuristic, and has anything changed for the better with the method described above? Thanks in advance. Larry.
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