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Subject: Spracklen team, Hirsch, Martin Bryant, Wittington, Lang, etc

Author: Fernando Villegas

Date: 12:38:44 05/05/02


All those guys I mention above these lines were, in one moment, authors of good
programs. And all those guys are by now retired from chess programming.
Certainly there are probable other names I do not recall. What happened to them?
It was just a matter of boredom with the field? It was a economic necesity to
look for more profitable areas or endeavour?  Or it was that, after they got
into the first rank OR tried to be here, they were not capable to sustain his
positions orget into them? Perhaps the creativity in this field, as in another
scientific or technological fields, is limited? Maybe you have one or two great
ideas -great, paradigms, not just improvements- that after being implemented let
you dry?

I have not the answer, but some clues incline me to suspect this retirement
happens after a desperate effort to keep - or arrive to - in the top league,
without succes. Look the case of the Spracklen team, Kathe and Dan. They were
top in the beginning of the 80's. In one moment they left Fidelity and were
hired by Saitek to produce a winning-all module for one of his best dedicated,
expensive units. They tried hard. They took long time to deliver. And
nevertheless they were uncapable to defeat the new star, Richard Lang. And very
soon after that they disappeared. Now look at Lang. After Genius 3 we cannot
detect any really important jump of his sucesive versions. They were polished,
refined, improved, but they keep more or less inside the general league of his
best product. He ws supersed by another guys. So after a while Lang retired.
Then look at Hirsch. His first MChess from 1.0 to 3.0 were impressive. He was on
top. Everybody talked of MChess as something great. But then sucesive versions -
from 4 to 8- were more or less of the same level -with improvements, of course-
and MChess was not anynmore one of the three best programs. And Hirsch retired.
And then we have the case of Chris Wittington. He tried hard with a new
paradigm, clearly with the ambition to be author of a top or very near top
program. He did not say so, he insisted in being worried only with a program
with human-like qualities, but after CSTal was not the best against computers
and neither the best against human, he became bored and retired. And then we
have Martin Bryant. Bryan was a succesful chess programmer in the middle 80's
with his Colossus, a middle class but not bad brand. Then he tried hard to jump
to the first league with Colossus X for PC. No way: Colossus X did not get it.
It was better than his Atari and Commodore versions, but not good enough. And
Bryan retired.

Is, all this, mere coincidence?

In the other side we have guys like Bob and Ed. They are important players to
this day even after many years in the field. I do not know much about Crafty,
but it seems that every new version has something new to say. It is slowly
approaching the very top level according to many, if it is not already there. Or
Ed. After rebel versions he tried Century with a differet approach and it has
been a big strike.

Or are they just the exception that confirms the rule?

A couple of years ago I posted something similar to this an Theron answered
it was not so; a creative guy, he said, can stay creative almost all the time.
But I wonder now if creativity, although sustained, does not lose some of his
edge. This is specially when he task in your hands is severel measured until
almost decimal points. There is not a clear way to distinguish between the very
best musician and the second best in the field of jazz, but in xchess prgramming
-in chess- you have a clear measue: number of wins and number of defeats against
the competence. It is not a matter of taste but of numbers;  it is not a matter
of "style" but of scores. As a musician or a writer you can be second but stay
thinking you are the best; in this area you cannot do so.

What do you think?

Fernando



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