Author: Eric Liddiard
Date: 10:32:52 10/05/02
Hello, Can anyone please help me? I am pretty much new to computer chess programming but I would like to attempt the following as part of a university project: I would like to create a GUI to control some of the variables in a game of chess e.g. to click a button that says, for example, "limit search depth" - this would then limit the depth that Crafty searched or inhibit its performance in some way. I would like to be able to control varying aspects of a chess program and, eventually, be able to perform a study on the different chess personalities this would "produce" - and the users experience of playing them. Unfortunately - I do not really know where to start :-( I have downloaded the source code of some programs (which looks quite scary - hence I am considering simpler chess engines) but I need to consider which development environment to use to hook up the GUI controls with the code variables e.g. Visual C++(?). I dont know if I should be aiming to alter a configuration file for a chess engine or whether I should be directly altering the code??? I would appreciate any advice from anyone who has / who has tried to hook up a GUI to a chess program (to alter variables I mean). I am not looking to create a GUI for a board or anything like that - just a method of accessing the source and changing some values. Any help or advice would be very much appreciated. Thanks. Eric ericliddiard@hotmail.com
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