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Subject: Computer Chess Went The Wrong Way...

Author: Graham Laight

Date: 09:49:56 01/06/03

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Human chess is all about pattern recognition. Computers achieved their strength
though sheer speed.

I doubt if there's time to do computer chess the correct way now - by the time a
pattern recogniser would be able to get up to the required strength, all games
will be a draw (this will happen at about 3500 elo - see
http://math.bu.edu/people/mg/ratings/Draws.jpg . Moreover, Rudolf Huber has
proven that there's no forced win in the first 30 moves. IMO, it is proven
beyond reasonable doubt (though not actually 100% proven) that there's no forced
win in ANY number of moves - chess is a draw).

Perhaps those of us who believe that the best AI methodology is a database of
patterns from which to retrieve the closest matches to the patterns in the
current position should move on to Go - where the choices of moves on each turn
are sufficiently large to be entirely safe from the number crunchers in the
foreseeable future.

-g



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