Author: Graham Laight
Date: 09:49:56 01/06/03
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Human chess is all about pattern recognition. Computers achieved their strength though sheer speed. I doubt if there's time to do computer chess the correct way now - by the time a pattern recogniser would be able to get up to the required strength, all games will be a draw (this will happen at about 3500 elo - see http://math.bu.edu/people/mg/ratings/Draws.jpg . Moreover, Rudolf Huber has proven that there's no forced win in the first 30 moves. IMO, it is proven beyond reasonable doubt (though not actually 100% proven) that there's no forced win in ANY number of moves - chess is a draw). Perhaps those of us who believe that the best AI methodology is a database of patterns from which to retrieve the closest matches to the patterns in the current position should move on to Go - where the choices of moves on each turn are sufficiently large to be entirely safe from the number crunchers in the foreseeable future. -g
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