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Subject: Re: List of participants for WCCC

Author: José Carlos

Date: 01:29:48 05/19/04

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On May 19, 2004 at 03:54:50, Omid David Tabibi wrote:

>On May 19, 2004 at 03:32:10, José Carlos wrote:
>
>>On May 18, 2004 at 13:21:15, Omid David Tabibi wrote:
>>
>>>On May 18, 2004 at 13:07:26, José Carlos wrote:
>>>
>>>>On May 18, 2004 at 12:58:33, Omid David Tabibi wrote:
>>>>
>>>>>On May 18, 2004 at 12:55:25, José Carlos wrote:
>>>>>
>>>>>>On May 18, 2004 at 09:16:34, Omid David Tabibi wrote:
>>>>>>
>>>>>>>On May 17, 2004 at 05:48:45, Richard Pijl wrote:
>>>>>>>
>>>>>>>>>There are thousands of players at Biel, only a dozen at Wijk an Zee. So what ?
>>>>>>>>>When was the last time Kasparov, Polgar, Anand played in Biel ?
>>>>>>>>
>>>>>>>>There are also thousands of (well, at least more than a thousand) players at
>>>>>>>>Wijk aan Zee.
>>>>>>>>Besides the three grandmaster groups there are several other tournaments.
>>>>>>>>See http://www.coruschess.com/ for more info on those (click information-general
>>>>>>>>information).
>>>>>>>
>>>>>>>In Linares there are usually about half a dozen players only. And it is usually
>>>>>>>considered the most important tournament.
>>>>>>
>>>>>>  No it isn't. The most important tournament has always been the world champs
>>>>>>where players from all over the world and all levels can participate, in zonals,
>>>>>>interzonals etc. If you are strong enough you can get to play the world champion
>>>>>>if you pass the previous contests.
>>>>>
>>>>>And you must attend in person for the world championship; you don't play over
>>>>>the internet...
>>>>
>>>>  Yes, I'm not a program, just a person. But maybe someday someone will invent a
>>>>way to connect directly my brain to a chess server so that I can run automated
>>>>with a fixed protocol.
>>>
>>>That technology is already available, it is called PlayChess, Internet Chess
>>>Club, FICS, etc. But it is not used in serious events, and surely not in world
>>>championships.
>>
>>  You miss the point.
>>  We can't "automate" a human connected to a chess server the way we can with a
>>program. At ICC, I make the moves on my screen with my mouse. Nothing prevents
>>me from having another computer analyzing the game, a bunch of friends analyzing
>>with me in a physical board, etc.
>
>And anything prevents you from doing the same in CCT? Analyze the game on
>another computer, using other programs, have a bunch of friends analyzing with
>you, and when you find a better move, overrule your program...

  Not easily if you're automated and thinking is posted and log files can be
analyzed. It's not impossible, but it's hard.
  It's also not impossible but hard to cheat when you make the moves manually,
or when you play a human tournament. It has all been discussed here and I won't
elaborate (unless you ask me for it, of course).
  However, cheating when playing as a human on a chess server, with today's
possibilities, is rather easy. That's why it must still be improved to be able
to host a world champs online. But chess world is moving in that direction.

>This is not done in CCT frequently (I hope not), because the stakes are
>not high there. It is just a test tournament. But when you hold the
>world championship in that format, you should expect some serious problems
>to arise.

  Wrong reason. It hasn't happened yet because it's hard enough it's not worth
it. I agree that the probability of cheating attemps will increase as the
tournament gets more relevance, but it's still harder to fake an automated
behaviour than to resing for your program when he wants to draw and change the
final result of a tournament. This last sad event shows that you should _always_
expect problems to arise. Always. There's no perfect solution.

>IIRC, FIDE held
>one preliminary stage of world championship tournament online. Ask them what
>happened...

  As I said, this needs to be improved a lot before becoming the standard.
  But as I also said, the chess community is moving towards that direction.

  José C.


>>Humans _need_ to play manually. Now you want
>>to waste the marvelous posibility of computers to play automated just to imitate
>>us.
>>  As for the rest of my post you don't answer, I guess you implicetely agree
>>that many players is better than a few, which BTW was the main reason of my
>>post.
>>
>>  José C.



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