Author: Mike Adams
Date: 04:45:22 10/01/00
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the question for me is not can crafty see that pawn take Knight is bad but at what depth. I'm sure crafty is blinding fast compared to pulsar. But i want to know at what depth it realizes thats a bad move. My freind reports that an older version of crafty saw it at depth 6. pulsar took depth 7. Anyway i have a little work making sure my search is correct. i just rewrote my check extensions and static see so strange things can happen i suppose. Yes knight takes bishop opening the h file may not be the end of the world but anyway i can fix its aggressive castle pawn pushes easily enought. I'm basicly running on zero king saftey though i have a decent algorithm i'm just not weighting it enough. Anyway that should be fun to make some changes in evaluate weights which will hopefully produce better play.
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