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Subject: Re: Can your engine break a position open,if the human wants to play a draw?

Author: scott farrell

Date: 05:38:33 09/16/03

Go up one level in this thread


On September 16, 2003 at 06:25:59, Drexel,Michael wrote:

>On September 16, 2003 at 06:10:13, scott farrell wrote:
>
>>[d] r3r1k1/1b3pbp/2p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B2QPK1/3RRNN1 b - - 0 107
>>
>>If a human is playing white, and just moves d1d2, and d2d1, can this position be
>>broken open?
>
>Without analysis I dare to say the position is completely lost for white.
>h5,Bc8,Bf8,Bd6
>Black is more or less a piece up and should win.
>
>Michael
>

Isnt that roughly the line crafty played that I showed below. But I dont see the
continuation, and neither does crafty.

How do you stop white from playing d1d2, d2d1 ?

Scott

>>
>>Do any engines detect this behaviour and play differently?
>>
>>There is a player on ICC that is pretty good at doing this to my engine, and I
>>am trying to stop him with coding.
>>
>>I play with white it with crafty 19.3, with d1d2, d2d1, and this is the
>>continuation:
>>
>>[FEN "4r1k1/1b3pbp/r1p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B1Q1PK1/3RRNN1 b - - 0 1"]
>>{--------------
>>. . . . r . k .
>>. b . . . p b p
>>r . p . . n p .
>>. p . p . q . .
>>p P . P p . . .
>>P . P . P . P P
>>. B . Q . P K .
>>. . . R R N N .
>>black to play
>>--------------}
>>1... Bc8 2. Qe2 Qg5 3. Rd2 Bf5 4. Rdd1 Bf8 5. Rd2 Bd6 6. Rdd1 Qh6 7. Rd2
>>Raa8 8. Rdd1 Rad8 9. Rd2 Re7 10. Rdd1 Be6 11. Rd2 Ree8 12. Rdd1 Rc8 13. Rd2
>>Ra8 14. Rdd1 Rad8 15. Rd2 Rf8 16. Rdd1 Rfe8 17. Rd2 Rc8 18. Rdd1 Red8 19.
>>Rd2
>>*
>>
>>with no changes in site:
>>depth=10 14/36 -1.42 19. ... Re8 20. Nh2 Bf5 21. Qf1 Ra8 22. Kh1 Rad8 23. Qg2
>>Qg5 24. Ne2
>>
>>Scott



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