Author: Drexel,Michael
Date: 03:25:59 09/16/03
Go up one level in this thread
On September 16, 2003 at 06:10:13, scott farrell wrote: >[d] r3r1k1/1b3pbp/2p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B2QPK1/3RRNN1 b - - 0 107 > >If a human is playing white, and just moves d1d2, and d2d1, can this position be >broken open? Without analysis I dare to say the position is completely lost for white. h5,Bc8,Bf8,Bd6 Black is more or less a piece up and should win. Michael > >Do any engines detect this behaviour and play differently? > >There is a player on ICC that is pretty good at doing this to my engine, and I >am trying to stop him with coding. > >I play with white it with crafty 19.3, with d1d2, d2d1, and this is the >continuation: > >[FEN "4r1k1/1b3pbp/r1p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B1Q1PK1/3RRNN1 b - - 0 1"] >{-------------- >. . . . r . k . >. b . . . p b p >r . p . . n p . >. p . p . q . . >p P . P p . . . >P . P . P . P P >. B . Q . P K . >. . . R R N N . >black to play >--------------} >1... Bc8 2. Qe2 Qg5 3. Rd2 Bf5 4. Rdd1 Bf8 5. Rd2 Bd6 6. Rdd1 Qh6 7. Rd2 >Raa8 8. Rdd1 Rad8 9. Rd2 Re7 10. Rdd1 Be6 11. Rd2 Ree8 12. Rdd1 Rc8 13. Rd2 >Ra8 14. Rdd1 Rad8 15. Rd2 Rf8 16. Rdd1 Rfe8 17. Rd2 Rc8 18. Rdd1 Red8 19. >Rd2 >* > >with no changes in site: >depth=10 14/36 -1.42 19. ... Re8 20. Nh2 Bf5 21. Qf1 Ra8 22. Kh1 Rad8 23. Qg2 >Qg5 24. Ne2 > >Scott
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