Author: scott farrell
Date: 03:10:13 09/16/03
[d] r3r1k1/1b3pbp/2p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B2QPK1/3RRNN1 b - - 0 107 If a human is playing white, and just moves d1d2, and d2d1, can this position be broken open? Do any engines detect this behaviour and play differently? There is a player on ICC that is pretty good at doing this to my engine, and I am trying to stop him with coding. I play with white it with crafty 19.3, with d1d2, d2d1, and this is the continuation: [FEN "4r1k1/1b3pbp/r1p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B1Q1PK1/3RRNN1 b - - 0 1"] {-------------- . . . . r . k . . b . . . p b p r . p . . n p . . p . p . q . . p P . P p . . . P . P . P . P P . B . Q . P K . . . . R R N N . black to play --------------} 1... Bc8 2. Qe2 Qg5 3. Rd2 Bf5 4. Rdd1 Bf8 5. Rd2 Bd6 6. Rdd1 Qh6 7. Rd2 Raa8 8. Rdd1 Rad8 9. Rd2 Re7 10. Rdd1 Be6 11. Rd2 Ree8 12. Rdd1 Rc8 13. Rd2 Ra8 14. Rdd1 Rad8 15. Rd2 Rf8 16. Rdd1 Rfe8 17. Rd2 Rc8 18. Rdd1 Red8 19. Rd2 * with no changes in site: depth=10 14/36 -1.42 19. ... Re8 20. Nh2 Bf5 21. Qf1 Ra8 22. Kh1 Rad8 23. Qg2 Qg5 24. Ne2 Scott
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