Author: Oliver Roese
Date: 10:41:07 10/08/00
Go up one level in this thread
On October 08, 2000 at 13:06:05, Uri Blass wrote: >On October 08, 2000 at 12:20:43, Oliver Roese wrote: > >>On October 08, 2000 at 09:28:44, Mike S. wrote: >> >>>Should programs be able, or be allowed, to move in *zero* seconds of thinking >>>time? >>> >>>I don't think so (except when the pondering prepared for an opponent's move >>>which is actually played), but I'd like to hear what others, especially blitz >>>players or users who have programs play blitz/lightning at servers, think about >>>this. Is it fair, to make series of moves in zero seconds? >>> >>>Probably, long sequences of very low quality moves in engine matches could be >>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in >>>computer chess programs). >>> >>>Thanks, >>>M.Scheidl >> >> >>In opening and (very late) endgame computers act (almost) optimally. >>So surely nobody could say a competition in this case is "fair". >>Maybe "interesting" oder "challenging" for someone. >> >>I tried to match some computer-accounts on fics with a 2-12 timecontrol. >>But almost all dont allow that (surprise, surprise;) >> >>Oliver > >I think that they will allow standard 2-15 or 20-20 time control when you have >better chances so I do not understand why do you need 2-12 time control unless >the target is to increase your blitz rating. > >I do not like the fact that the players care about rating and I think they >should care only about the game they play and not about rating when it is clear >that the rating is clearly distorted(the fact that people can inflate their >rating prove that the rating is distorted). > >Uri Sorry, but i have to take that as insulting, since you say i am acting not as a sportsman. I hope you regret your remark soon, so that we can continue to talk about computerchess, thank you. Oliver
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