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Subject: Re: INTEL C++ finally faster!!

Author: Slater Wold

Date: 17:19:21 04/20/02

Go up one level in this thread


On April 20, 2002 at 15:31:02, Eugene Nalimov wrote:

>I would not tell "However to all standards, programming of DIEP is very
>professionally done" about the programmer who needlessly duplicates tens of
>megabytes of data only because he did not figured out how to efficiently use
>threads instead of processes.
>
>Or about the programmer who included others' code into his program without the
>permission.
>
>Eugene

Ouch.  I guess it was only a matter of time.........

>On April 20, 2002 at 10:14:09, Vincent Diepeveen wrote:
>
>>It has been some years that a compiler beated microsoft
>>dominated software, so that's why i post here the result i had
>>after a week of experimentations with intel c++.
>>
>>Intel(R) C++ Compiler for 32-bit applications, Version 5.0.1   Build 010525Z
>>Copyright (C) 1985-2001 Intel Corporation.  All rights reserved.
>>icl: NOTE: You have 17 days left in your evaluation period.
>>icl: Command line error: no files specified; for help type "icl -help"
>>
>>Hardware used:
>>   diep compiled single cpu run at dual K7 MP 1.2Ghz
>>   Using P4s in this respect is utter nonsense, because at the
>>   moment and in the coming future the K7 cpu will dominate
>>   for computerchess the different tournaments. apart from that
>>   they are also cheaper than P4 (not so important argument though),
>>   and no matter how hard compiler teams work, the 8KB L1 datacache
>>   from the P4 is such a big weak chain that their work will be
>>   useless, right now the K7 is more than 70% faster than the P4
>>   (both at the same clockrate). Only bad programmed software you
>>   might get 70% or more speedup (or in a language that's very
>>   inefficient such as fortran). Getting 70% out of my software
>>   must be seen as impossible.
>>
>>Comparision with msvc 6.0 sp4 + processor pack (at least 2% faster
>>than any other m$ product which one can buy in a shop).
>>
>>             VERIFICATION
>>
>>Many options i tried and i found out that the P4 optimizations,
>>appear to have major bugs. This can also be caused because i run
>>my software on a K7 MP cpu, the competitor from the P4.
>>K7 cpu's aren't holy at all. I don't
>>doubt the K7 cpu's has more bugs than for example a P3 cpu has,
>>but no doubt the P4 optimizations use ways to optimize code which
>>are simply not legal at K7 cpu's, or they simply contain bugs.
>>
>>Several other options i also found having bugs.
>>
>>The first important thing of a compiler is that it produces RELIABLE
>>output. As mentionned above this is not the case with intel c++ with
>>all strings used. If their argument is that i should not use things
>>like 'IP optimizations' to produce correct code, then i would like to
>>see that in their documentation. It is not there though, but well
>>it's an EVALAUTION version, so let's not complain too loud, as
>>i managed to find options which did produce quick and correct code.
>>
>>Default compile from intel c++ is very quickly producing an executable
>>which is about 0.5% slower.
>>
>>However as ultimate speedfreak i'm more interested in the maximum speed
>>i can get out of it. So First thing to do was:
>>
>>CFLAGS    = -O3 -G6 -Qaxi -Qxi -Gr -Qprof_genx
>>
>>That produces an executable which i ran for several minutes.
>>
>>then i removed the object files and recompile with:
>>
>>CFLAGS    = -O3 -G6 -Qaxi -Qxi -Gr -Qprof_use
>>
>>Now the executable is 3.5% faster than a quick compile with -O2 -G6 with
>>the msvc compiler.
>>
>>SO MSVC FINALLY BEATEN!!!!
>>
>>I assume they are beaten till they release at the end of this year
>>a new version of msvc, which is still a LONG TIME to go.
>>
>>The interesting thing is that msvc gets beaten at a CPU manufactured
>>by the competitor of the company that produces the compiler that
>>is doing so well.
>>
>>            A PROFESSIONAL 3.5%
>>
>>How much is 3.5%? That's a very good question. If i upgrade my K7
>>from 1.2Ghz to 1.4Ghz then i get a bit more than 10% faster. However
>>to all standards, programming of DIEP is very professionally done,
>>when compared to most software that's in specint testsets for example.
>>3.5% is a nearly impossible to get speedup by software rewrites.
>>Rewriting megabytes of
>>source code i still doubt i would get it. Only programming DIEP
>>in assembly (it's completely C code with only locking done inline
>>in assembly, note that this compile doesn't use any inline assembly
>>as it's the single cpu version) it is possible to get more than 3.5%
>>speedup i guess.
>>
>>By any standard of well programmed software, 3.5% is a *major* speedup.



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