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Subject: Re: Chess Tiger 12.0 - Fritz 5.32 Game 1

Author: Robert Hyatt

Date: 13:17:39 10/05/99

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On October 05, 1999 at 13:58:53, Christophe Theron wrote:

>On October 05, 1999 at 12:13:02, Robert Hyatt wrote:
>
>>On October 05, 1999 at 11:34:54, Christophe Theron wrote:
>>
>>>On October 05, 1999 at 10:06:35, Bernhard Bauer wrote:
>>>
>>>>On October 05, 1999 at 09:47:29, Shep wrote:
>>>>
>>>>>On October 05, 1999 at 09:25:43, Wayne Lowrance wrote:
>>>>>
>>>>>>On October 05, 1999 at 08:42:36, Bernhard Bauer wrote:
>>>>>>
>>>>>
>>>>>>>As Fritz and Tiger are designed to be used with PB=on any results with BP=off
>>>>>>>are questionable since they do not reflect the true program strengt.
>>>>>>>
>>>>>>>Kind regards
>>>>>>>Bernhard
>>>>>>
>>>>>>I agree with that. I just cannot get interested in matches played on one comp.
>>>>>>If the author of both programs would come out and say it makes no difference
>>>>>>that would be another story. However I know Bob Hyatt has said so many times it
>>>>>>affects Crafty !
>>>>>
>>>>>Actually, Christophe said Tiger should play equally well with PB off.
>>>>>Of course it may be a different story with Fritz.
>>>>>
>>>>>---
>>>>>Shep
>>>>
>>>>If a program plays equally well with PB=off as it plays with PB=on than I
>>>>would conclude that PB=on is broken.
>>>>Kind regards
>>>>Bernhard
>>>
>>>
>>>Of course not!
>>>
>>>Turning PB on helps if you have 2 computer and thus the programs can use their
>>>CPUs during the opponent's thinking time.
>>>
>>>But for me it's very clear that if prog A beats prog B on 2 identical computers
>>>with PB on, prog A will beat prog B on one computer with PB off.
>>>
>>>If you have a counter example, give proof of what you say. Give a reproducible
>>>experiment we could conduct in order to support your argument.
>>>
>>>
>>>    Christophe
>>
>>
>>Talk to Ed.  He had this problem a year ago in a match we played.  He identified
>>the problem and explained it.
>
>Both Ed and you could improve your programs on this issue.
>
>If it is really a problem, which could be first measured...
>
>
>
>>  I had the same problem, which has to deal with
>>allocating time.  I _assume_ that I will save time later due to pondering, and
>>I use this time early in the middlegame where things are complex.  If I don't
>>make that time up somewhere, I end up with less time than I would want near the
>>time-control boundary.
>>
>>Also, see my earlier post in this thread. There are _lots_ of issues you are not
>>considering, like tablebases, etc....  if pondering is turned on on two programs
>>on the same machine.
>>
>>in short, either approach has problems and can skew results...
>
>It would be interesting to check this, don't you think? I mean, if Crafty is
>able to run Auto232 matches (sorry, I don't even know if it possible, I suppose
>it is?), maybe one of the readers of CCC could run a Tiger-Crafty match with 2
>identical computers with
>1) PB on on BOTH
>2) PB off on BOTH
>
>I suppose 100 blitz games would be enough to measure the "PB off" problem in
>Crafty? Then if you want to fix Crafty in this regard, I'm sure you would get
>plenty of volunteers to test the new version...
>
>
>
>    Christophe


I don't consider it as "needing fixing".  Crafty won't run on a washing machine
computer either.  It could.  But it wasn't a plan of mine to do so.  Running in
a crippled mode is something some like to do.  But I don't plan on wasting time
trying to tune everything so that it works well in a mode I won't _ever_ use in
any serious games...



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