Author: Robert Hyatt
Date: 07:30:06 11/07/00
Go up one level in this thread
On November 07, 2000 at 06:56:01, Wieland Belka wrote: >On November 05, 2000 at 09:42:40, Robert Hyatt wrote: > >>On November 05, 2000 at 06:09:28, Wieland Belka wrote: >> >>>On November 04, 2000 at 23:58:39, Robert Hyatt wrote: >>> >>>>On November 04, 2000 at 12:59:23, Wieland Belka wrote: >>>> >>>>>Posted by Robert Hyatt on November 03, 2000 at 20:53:12: >>>>> >>>>>In Reply to: Re: Crafty 17.13 - using game archives by engines? posted by >>>>>Wieland Belka on November 03, 2000 at 18:19:53: >>>>>On November 03, 2000 at 18:19:53, Wieland Belka wrote: >On November 02, 2000 at >>>>>14:25:48, Robert Hyatt wrote: >>>>>> >>>>>>>>On November 02, 2000 at 13:22:08, Wieland Belka wrote: >>>>>>>> >>>>>>>>>Hello Crafty friends, >>>>>>>>> >>>>>>>>>using opening books it's a great part of Crafty's strong playing, well. >>>>>>>>> >>>>>>>>>1. How could I complete Crafty's book with specific opening stuff? >>>>>>>>>2. Can Crafty profit from any game archives? If yes, on which way? >>>>>>>>> >>>>>>>>>Can anybody help? >>>>>>>>> >>>>>>>>>Thanks Wieland >>>>>>>> >>>>>>>> >>>>>>>>This is not hard to do... you can use _any_ collection of PGN games >>>>>>>>you want, in order to build an opening book that covers the specific >>>>>>>>openings you want to play against. >>>>>>>> >>>>>>>>We already have 2M game collections available. My ftp machine is full >>>>>>>>of pgn files... The problem is "quality". not "quantity". The pgn has >>>>>>>>typos, games by patzers, horrible blunders, openings that have been busted, >>>>>>>>and so forth. Learning will help, but it definitely takes time. >>>>>>> >>>>>>>Bob, thanks for reply! >>>>>>> >>>>>>>You are right, of course, because of the quality of collections of PGN games. >>>>>>>But I meant: If I had a little, but good collection to a specific rare opening, >>>>>>>on which way could I *complete* Crafty's original book? >>>>> >>>>>>The way to do this is to take the original PGN, and then _add_ to it with the stuff you want to >use. In fact, the books.bin file is made to add to in this fashion, leaving book.bin to be a >large "backup" for when books.bin is >>>>>>no longer useful. >>>>> >>>>>What do you mean with _add_? A command? Unknown by your command list v. 17.XX! >>>>> >>>>> >>>> >>>>There is no "add command". You have to have the original PGN file used to >>>>create the book, then to this file you "add" the new pgn you want included. >>>>You do this with any editor of your choice. >>>> >>>> >>>>>>> >>>>>>>And my second ask: Is it the right way to produce own openings books with *your* >>>>>>>collections of PGN games on your ftp server? The way for that is clear, but is >>>>>>>it well? Or is your Crafty opening book already the best solution? >>>>>>> >>>>>>>regards Wieland >>>>> >>>>>>What I do now is _not_ optimal. It needs a lot more work, which will happen >>>>>>over the next year or two. I don't believe in hand-crafted books, as they >>>>>>require too much human labor. But they are difficult to beat, without a _lot_ >>>>>>of work... >>>>> >>>>>Bob, I'm a new fan of your Crafty! But the only thing I have is your command >>>>>list v. 17.XX!! >>>>>What are you telling me?! Is it possible to complete your opening book >>>>>"book.bin" with own serious PGN game collections? >>>>> >>>>>regards Wieland >>>> >>>>yes. building the book simply sucks in a big pgn file. You can put _anything_ >>>>into that file that you think is appropriate. >>> >>> >>>Bob, please, sorry, but we are turning in a cycle again! ;-) >>> >>>I only wanted to say: The way to create an own opening book is clear. But I >>>asked after a solution (Crafty commands!) to *complete* Crafty's book! Your >>>command list v. 17.XX is not telling about it! >>>By the way: I do not know exactly meaning of "book.bin" here and "books.bin" on >>>the other side. >> >> >>There is no command to "complete" crafty's book. You can only create a >>book from raw PGN. Not add to it. Before you create the book, you can >>put _anything_ in the pgn file. Then after you create the book from this >>pgn file, you will have a book with the moves you want included. >> > > >Okay, now I understood. I can not complete your existing Crafty's opening books >directly. >And the other way: Is it possible to create a PGN file from your "book.bin" to >complete with my stuff and create a new Crafty book.bin? > No. the hashing is non-reversible. But the original PGN file is already available on my ftp machine (enormous.pgn is the file you want, it is broken into pieces to make it easier to download). >> >>> >>>Please, have a look at my new from 11/04/2000: "Crafty in email correspondence >>>chess tournaments"! I need a solution because I'm already playing!! > > >Bob, no answer??
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