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Subject: Simple quad-opteron test

Author: Robert Hyatt

Date: 11:59:03 12/03/03


The other day, someone was discussing WAC.  As I have been working on the
quad-opteron machine at AMD, I took some time to run WAC three times, one
for 1 second per position, one for 5 and one for 10.  The results:

===================== 1 seconds per position========================
test results summary:

total positions searched..........         300
number right......................         297
number wrong......................           3
percentage right..................          99
percentage wrong..................           1
total nodes searched..............   111851199
average search depth..............         4.5
nodes per second..................     6072269

===================== 5 seconds per position========================
test results summary:

total positions searched..........         300
number right......................         298
number wrong......................           2
percentage right..................          99
percentage wrong..................           0
total nodes searched..............   320786849
average search depth..............         5.6
nodes per second..................     6299702

=====================10 seconds per position========================
test results summary:

total positions searched..........         300
number right......................         299
number wrong......................           1
percentage right..................          99
percentage wrong..................           0
total nodes searched..............   259379471
average search depth..............         4.6
nodes per second..................     6369720

Benchmark:

Crafty v19.7 (4 cpus)

White(1): mt=4
max threads set to 4
White(1): bench
Running benchmark. . .
......
Total nodes: 109241860
Raw nodes per second: 6068992
Total elapsed time: 18
SMP time-to-ply measurement: 35.555556
White(1):

That now includes the inline FirstOne()/LastOne()/PopCnt() 64 bit code I
wrote.  It is about 4-5% faster.  I have not written the attack stuff yet
but I suppose I might bite the bullet to see what happens...




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