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Subject: Re: Crafty modified to Deep Blue - Crafty needs testers to produce outputs

Author: Uri Blass

Date: 07:25:36 06/18/01

Go up one level in this thread


On June 18, 2001 at 10:01:45, Ulrich Tuerke wrote:

>On June 18, 2001 at 08:54:10, Uri Blass wrote:
>
>>On June 18, 2001 at 08:33:21, Ulrich Tuerke wrote:
>>
>>>On June 18, 2001 at 08:28:08, Bas Hamstra wrote:
>>>
>>>>On June 17, 2001 at 01:09:50, Robert Hyatt wrote:
>>>>
>>>>>On June 16, 2001 at 22:59:06, Vincent Diepeveen wrote:
>>>>>
>>>>>>Hello,
>>>>>>
>>>>>>From Gian-Carlo i received tonight a cool version of crafty 18.10,
>>>>>>namely a modified version of crafty. The modification was that it
>>>>>>is using a small sense of Singular extensions, using a 'moreland'
>>>>>>implementation.
>>>>>>
>>>>>
>>>>>
>>>>>Instead of modifying Crafty to simulate Deep Blue, why didn't you
>>>>>modify Netscape?  Or anything else?  I don't see _any_  point in
>>>>>taking a very fishy version of crafty and trying to conclude _anything_
>>>>>about deep blue from it...
>>>>>
>>>>>Unless you are into counting chickens to forecast weather, or something
>>>>>else...
>>>>
>>>>I don't agree here. It is fun. Maybe not extremely accurate, but it says
>>>>*something* about the efficiency of their search, which I believe is horrible. I
>>>>think using SE and not nullmove is *inefficient* as compared to nullmove. We
>>>>don't need 100.0000% accurate data when it's obviously an order of magnitude
>>>>more inefficient.
>>>
>>>May be you are right, if the program is running on a PC. However if you can
>>>reach a huge depth anyway because of hardware, may be you can afford to use
>>>this, because it doesn't matter too much wasting one ply depth ?
>>
>>It is not about wasting one ply but about clearly more than it and
>>it is clear that not using null move is counter productive when the difference
>>becomes bigger and not smaller at longer time control so the fact that they had
>>better hardware only supports using null move.
>
>How can you be so sure ? Do you really know that all of the top programs are
>using null move. I wouldn't bet too high on this. There may be viable
>alternatives to this, though not being published.

I know that Junior and Rebel do not use null move but they use other pruning
techniques.

I do not believe that the technique of no pruning+singular extension is good at
long time control and this is the point.

Uri



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