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Subject: Bug or feature ? Opinions needed

Author: Olivier Deville

Date: 02:23:56 12/19/04


A certain engine has a time management bug when playing games at the time
control of x moves in y minutes, and will therefore lose every game on time on
most GUIs.

However, when using a certain GUI, the engine miraculously manages to survive by
playing several moves in less than one second.

By studying the relevant logfiles and debug files, you learn that the GUI lets
the engine use more time than allowed by the game schedule.

Two ways regarding this strange problem :

- You can call it a bug of the GUI. The engine should not be allowed to use more
time than its opponent, and should lose on time.

- You can call it a feature. The GUI fixes the bug and people can therefore use
the engine, even if it is buggy.

What is your opinion ?

Olivier




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