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Subject: Re: comp vs comp or comp vs human ... but why not comp vs cc players?

Author: Harald Faber

Date: 07:15:07 04/23/99

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On April 23, 1999 at 09:51:17, Robert Ericsson wrote:

>I've just read an article on Rebel's home page about SSDF, comp-comp and
>comp-human results.
>
>There seem to be two statements made out of this article:
>1) comp-comp tournaments (for instance SSDF games) can be tweaked with
>   different/special opening books. At least that's what the comp-human
>   people argues. >>  SSDF's list is not 'showing the truth'
>
>2) comp-human tournaments are better as they will give a true FIDE-ELO
>   where the programs have performed (good or bad) against humans in OTB
>   (over the board) tournaments.  >>  More 'accurate' ELO list
>
>But hey, wait a minute!? Why is statement 2 so much better then 1?

Easy: Because comp-comp in most cases is playing without a (reasonable) plan.

>In comp-human tournaments the computer will always benefit from the fact
>that humans always make minor tactical misjudgements/blunders during a
>game and the computer will not.

That is correct, on the other hand humans do have a better positional
understanding, especially when there is no tactics around.
Programs have become strong opponents especially OTB. But my experience is that
for analysis you can't leave them analyzing on their own. It still needs some
brain for the right ideas.

>Why not a computer vs cc player (correspondence chess player) tournament?
>
>The humans can check for blunders with a computer themselves, leaving
>us with a game where the computer's skill of planning will be tested
>against the cc player's skill of planning.

Allow the cc player to check his ideas with a program and he will crush the
opponent program.

>Maybe 'advanced chess' tournaments with time control more then 40 moves in
>2 hours can be worth considering? Maybe 40 moves in 4 hours?

This is not enough time for cc player to look up all his material...




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