Author: Robert Hyatt
Date: 07:45:35 08/22/04
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Let me clear up a few points: 1. I didn't bring this up. I gave up on this particular problem a year or two back. Human nature makes this an ongoing problem, and in years past others have tried to pawn off copies of commercial programs as their own unuque work. I can recall one ACM event where someone was kicked out after being caught doing exactly this. So it is a problem that is going to continue, and about all that can be done is for everyone to continue to be observant. 2. I didn't "break the story". I haven't even decided that this program is a clone, although I will be the first to admit that the evidence presented at least shows that the program copied large (if not all) chunks of Crafty, which is still not a permissable activity. 3. There are many others. You can almost say with 100% certainty that when a new program hits the street and it is as strong as Crafty, and the author is previously unknown, the program is likely a clone. There may be an exception here and there. But the programmers give themselves away over time by not understanding their "own program" in great detail because they didn't write it. I won't name names, but ICC and FICS have their fair share of clones. 4. Don't lose sleep over it. If someone isn't honest, there is little to be done about it. One dead give-away is that they will never participate in an event where they are required to provide source and executable to the organizers in cases where someone suspects foul play. If you see a strong program that doesn't participate anywhere, something is up, in at least 99% of the cases.
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