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Subject: Re: What do programmers think about a chess algorithm??

Author: Bernardo Wesler

Date: 10:42:36 12/10/02

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On December 10, 2002 at 07:05:44, Vincent Diepeveen wrote:

>On December 09, 2002 at 22:26:11, Bernardo Wesler wrote:
>
>>Do they consider it as an uthopy?
>  Consider what as an uthopy? What is your question here?

THE ALGORITHM. A MATHEMATICAL FORMULA THAT , FOR EXAMPLE, ASSURE YOU THAT IF YOU
DO THE FIRST MOVE YOU ALWAYS WIN.
I MEAN TO THINK ABOUT DISCOVERING A CHESS ALGORITHM IS AN UTHOPY?
>
>>If so, what is the scientific reason?
>  Idem
I MEAN APPLYING THE SCIENTIFIC METHOD TO TELL WHY GETTING AN ALGOTITHM SHOULD BE
CONSIDERED AS AN UTHOPY..

>>If it was possible, how far are they from that point? Did they find any
>>evidence?
>  Away from which point?

IS ANYBODY WORKING IN GETTING THE CHESS GAME ALGORITHM??? IF SO, HOW FAR IS HE
AHEAD?
>
>>Anyway, which is the possibility to get a very powerful chess engine or program
>>or soft that depends almost nothing upon the hardware?
>
>  Hardware is very important if the evaluation of a program is very good.
>
>  Of course putting gnuchess or crafty at 10000 processors
>  doesn't make sense, apart
>  from that making an algorithm that gives a positive speedup at 10000
>  processors is 1000x more difficult to make than a program at the level
>  of gnuchess.
>
>  Evaluation dominates. I see at least 3 programs which are setting
>  the standards towards progress in evaluation: Brutus, Shredder, DIEP.
>
>  Also indicative is Fritz. The latest fritz also has way more evaluation
>  than the old versions, though it still is very little compared to the
>  above 3, whereas we must see Shredder as a kind of middle solution between
>  the other 2.
>
>  Shredder is very well tested basically.
>
>BUT, EXPLAIN TO ME, BECAUSE I AM NOT AN EXPERT IN PROGRAMMING, DOESNT THE EVALUATION DEPEND ALSO UPON THE HARD?
>
>
>
>>Thx.
>>Dr Wesler
>>blwesler@mail.retina.ar



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