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Subject: Re: Crafty 17.13 - using game archives by engines?

Author: Wieland Belka

Date: 15:19:53 11/03/00

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On November 02, 2000 at 14:25:48, Robert Hyatt wrote:

>On November 02, 2000 at 13:22:08, Wieland Belka wrote:
>
>>Hello Crafty friends,
>>
>>using opening books it's a great part of Crafty's strong playing, well.
>>
>>1. How could I complete Crafty's book with specific opening stuff?
>>2. Can Crafty profit from any game archives? If yes, on which way?
>>
>>Can anybody help?
>>
>>Thanks Wieland
>
>
>This is not hard to do...  you can use _any_ collection of PGN games
>you want, in order to build an opening book that covers the specific
>openings you want to play against.
>
>We already have 2M game collections available.  My ftp machine is full
>of pgn files...  The problem is "quality".  not "quantity".  The pgn has
>typos, games by patzers, horrible blunders, openings that have been busted,
>and so forth.  Learning will help, but it definitely takes time.

Bob, thanks for reply!

You are right, of course, because of the quality of collections of PGN games.
But I meant: If I had a little, but good collection to a specific rare opening,
on which way could I *complete* Crafty's original book?

And my second ask: Is it the right way to produce own openings books with *your*
collections of PGN games on your ftp server? The way for that is clear, but is
it well? Or is your Crafty opening book already the best solution?

regards Wieland



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